you are comparing pyro achievment farming with cheats and exploits. are you just dumb or what...
--- On Thu, 6/19/08, Patrick Shelley <[EMAIL PROTECTED]> wrote: From: Patrick Shelley <[EMAIL PROTECTED]> Subject: Re: [hlds] Team Fortress 2 Update Released To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Date: Thursday, June 19, 2008, 8:41 PM I'm not sure in understand your point clearly. If i'm correct in thinking - you mean that we can basically do what we want? So if the player playing as a class - say, the demoman - wants to use wall hacks (a cheat/exploit), then anything to restrict him from doing so breaks their mechanic (game model)? I havent just exploited the game by doing what i did - then i'm a monkey's uncle. Look at the effort some of these lads here on the list put in to preventing cheaters/exploiters gaining from un-fair practises. In life, when i achieve something, its because i put in some damn hard work - not by taking shorts cuts just becuase circunstances or bad planning allow me to. A regularon my server turned me onto using the bots and today i went and took the easy way out, becasue it was there. I wanted to see if the exploit ('cos thats what it is - no doubt in my mind what-so-ever) stil worked. If i was some nipper with no spine or maturity, i wouldnt have brought it up. I really, honestly believe that if they want these achievements to be a challenge, they should plug the hole up - like these lads do on here when they bring their plugins out for various exploits (sometimes within hours) On 6/20/08, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: This is a company that created its flagship game with a silent protagonist. Why? How the player thinks is how the character thinks. Doing something that restricts the achievements would break that entire mechanic and I don't see that happening. -- Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

