I wonder why valve does the whole STEAM_x thing to begin with, theres no
point! The ID's are the same!

Why cause headaches for no reason?

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Anthal
Sent: Monday, February 16, 2009 8:32 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source Update
Available

Doesn't fix the stat whores complaining because HLStatsX is showing the 
wrong rank. Should be fun updating a 60,000 SQL entries. Maybe I'll just 
wipe them and start over...

Spencer 'voogru' MacDonald wrote:
> Yeah, I'm no longer storing the steamid's as strings.
>
> I would encourage everyone to abolish using the
> STEAM_whatever_valve_feels_like_changing_it_to_for_no_reason_at_all string
> in the STEAMID's and use the 32 bit INT version of their ID's, now that we
> are forced to update everything anyway.
>
> This post http://forums.alliedmods.net/showthread.php?t=60899 will be of
> great assistance.
>
> - voogru.
>
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