I wonder why valve does the whole STEAM_x thing to begin with, theres no point! The ID's are the same!
Why cause headaches for no reason? -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Anthal Sent: Monday, February 16, 2009 8:32 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source Update Available Doesn't fix the stat whores complaining because HLStatsX is showing the wrong rank. Should be fun updating a 60,000 SQL entries. Maybe I'll just wipe them and start over... Spencer 'voogru' MacDonald wrote: > Yeah, I'm no longer storing the steamid's as strings. > > I would encourage everyone to abolish using the > STEAM_whatever_valve_feels_like_changing_it_to_for_no_reason_at_all string > in the STEAMID's and use the 32 bit INT version of their ID's, now that we > are forced to update everything anyway. > > This post http://forums.alliedmods.net/showthread.php?t=60899 will be of > great assistance. > > - voogru. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

