Because they're VALVe?

On Tue, Feb 17, 2009 at 12:34 PM, Spencer 'voogru' MacDonald <
[email protected]> wrote:

> I wonder why valve does the whole STEAM_x thing to begin with, theres no
> point! The ID's are the same!
>
> Why cause headaches for no reason?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Anthal
> Sent: Monday, February 16, 2009 8:32 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source Update
> Available
>
> Doesn't fix the stat whores complaining because HLStatsX is showing the
> wrong rank. Should be fun updating a 60,000 SQL entries. Maybe I'll just
> wipe them and start over...
>
> Spencer 'voogru' MacDonald wrote:
> > Yeah, I'm no longer storing the steamid's as strings.
> >
> > I would encourage everyone to abolish using the
> > STEAM_whatever_valve_feels_like_changing_it_to_for_no_reason_at_all
> string
> > in the STEAMID's and use the 32 bit INT version of their ID's, now that
> we
> > are forced to update everything anyway.
> >
> > This post http://forums.alliedmods.net/showthread.php?t=60899 will be of
> > great assistance.
> >
> > - voogru.
> >
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