Because they're VALVe? On Tue, Feb 17, 2009 at 12:34 PM, Spencer 'voogru' MacDonald < [email protected]> wrote:
> I wonder why valve does the whole STEAM_x thing to begin with, theres no > point! The ID's are the same! > > Why cause headaches for no reason? > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Anthal > Sent: Monday, February 16, 2009 8:32 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source Update > Available > > Doesn't fix the stat whores complaining because HLStatsX is showing the > wrong rank. Should be fun updating a 60,000 SQL entries. Maybe I'll just > wipe them and start over... > > Spencer 'voogru' MacDonald wrote: > > Yeah, I'm no longer storing the steamid's as strings. > > > > I would encourage everyone to abolish using the > > STEAM_whatever_valve_feels_like_changing_it_to_for_no_reason_at_all > string > > in the STEAMID's and use the 32 bit INT version of their ID's, now that > we > > are forced to update everything anyway. > > > > This post http://forums.alliedmods.net/showthread.php?t=60899 will be of > > great assistance. > > > > - voogru. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

