Oh this is great news =)

As long as theres not a way to game this to force the delist of a competing
community.  I'll assume they only count a steamid's vote once for a server
in a large time frame, so that flapping clients wont cause a huge point hit.

Now if only you gave a vanilla server bonus....

On Fri, Mar 13, 2009 at 10:14:24AM +1100, Andrew Armstrong wrote:
> Check out http://teamfortress.com/
> 
>  
> 
> "One of the things we've been thinking about for a while now is how to
> improve the player experience around finding a server to play on"
> 
>  
> 
> .
> 
>  
> 
> "After kicking around some proposals, we came up with a simple system built
> around the theory that player time on a server is a useful metric for how
> happy the player is with that server."
> 
>  
> 
> "The very worst servers attract a large number of connections, mostly
> because they're lying in ways that make them look like a very attractive
> server at all times."
> 
>  
> 
> "Our first step in improving this part of the player experience has been to
> delist all the really bad servers. The master server will simply stop giving
> these to you when you fire up the serverbrowser. After that, we're going to
> keep improving our ability to measure this kind of problem."
> 
>  
> 
> This sounds very cool, and I look forward to see what Valve can come up with
> in using these stats.
> 
>  
> 
> -          Andrew
> 
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