If if is a global problem and not only a server problem then it would not matter because every server would be penalised for it and since a rank will only mean anything when compared to other servers it should not matter.
On Fri, Mar 13, 2009 at 12:36 AM, 1nsane <[email protected]> wrote: > Hmm connection time... So clients dropped by steam/vac connection issues > will give negative points too? :D > > On Thu, Mar 12, 2009 at 7:21 PM, Octo <[email protected]> wrote: > >> Oh this is great news =) >> >> As long as theres not a way to game this to force the delist of a competing >> community. I'll assume they only count a steamid's vote once for a server >> in a large time frame, so that flapping clients wont cause a huge point >> hit. >> >> Now if only you gave a vanilla server bonus.... >> >> On Fri, Mar 13, 2009 at 10:14:24AM +1100, Andrew Armstrong wrote: >> > Check out http://teamfortress.com/ >> > >> > >> > >> > "One of the things we've been thinking about for a while now is how to >> > improve the player experience around finding a server to play on" >> > >> > >> > >> > . >> > >> > >> > >> > "After kicking around some proposals, we came up with a simple system >> built >> > around the theory that player time on a server is a useful metric for how >> > happy the player is with that server." >> > >> > >> > >> > "The very worst servers attract a large number of connections, mostly >> > because they're lying in ways that make them look like a very attractive >> > server at all times." >> > >> > >> > >> > "Our first step in improving this part of the player experience has been >> to >> > delist all the really bad servers. The master server will simply stop >> giving >> > these to you when you fire up the serverbrowser. After that, we're going >> to >> > keep improving our ability to measure this kind of problem." >> > >> > >> > >> > This sounds very cool, and I look forward to see what Valve can come up >> with >> > in using these stats. >> > >> > >> > >> > - Andrew >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

