I've gotten fire offa me running REEL FAST[tm] before. It also helps to jump around in a building with oxy acetylene tanks opened full wide... tends to help blow that fire right out.
Cc2iscooL wrote: > I certainly hope not, either that or he never passed high school. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > > > On Wed, Jul 1, 2009 at 9:58 PM, Shane Arnold <[email protected]>wrote: > > >> ... >> >> Please tell me you haven't done grade 6 science. >> >> _______________________________________________________ >> >> Shane Arnold - [email protected] >> >> "For want of a nail, the horseshoe was lost. For want of a horseshoe, the >> horse was lost. For want of a horse, the messenger was lost. For want of a >> messenger, the message was not delivered. For want of an undelivered message >> the war was lost." >> >> >> >> Joel R. wrote: >> >>> As a request for next update. >>> >>> Scout: >>> Doubling Jumping 2 times extinguishes fire. They are a fast class, they >>> should be able to run fast enough to disengage the fire. >>> >>> >>> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

