I certainly hope not, either that or he never passed high school.

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Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com


On Wed, Jul 1, 2009 at 9:58 PM, Shane Arnold <[email protected]>wrote:

> ...
>
> Please tell me you haven't done grade 6 science.
>
> _______________________________________________________
>
> Shane Arnold            -       [email protected]
>
> "For want of a nail, the horseshoe was lost. For want of a horseshoe, the
> horse was lost. For want of a horse, the messenger was lost. For want of a
> messenger, the message was not delivered. For want of an undelivered message
> the war was lost."
>
>
>
> Joel R. wrote:
> > As a request for next update.
> >
> > Scout:
> > Doubling Jumping 2 times extinguishes fire.  They are a fast class, they
> > should be able to run fast enough to disengage the fire.
> >
> >
> >
> > On Mon, Jun 29, 2009 at 10:13 AM, CLAN RCR <[email protected]> wrote:
> >
> >
> >> I'd love to see that.
> >>
> >> -Matt
> >>
> >> On Thu, Jun 25, 2009 at 8:32 PM, Michael Krasnow <[email protected]>
> wrote:
> >>
> >>
> >>> hmm that would be good
> >>>
> >>> On Thu, Jun 25, 2009 at 6:43 PM, Donnie Newlove <
> >>>
> >> [email protected]
> >>
> >>>> wrote:
> >>>>
> >>>> That would 1. look really awkward, what, is he going to pull out a new
> >>>> one out of his pocket and more importantly 2. it would suck bad for
> >>>> spies that are just about to attack when the thing respawns.
> >>>>
> >>>> But instead don't break it at all and just do a cooldown and no
> >>>> respawning, but because the battery needs to recharge, not because it
> >>>> magically breaks and then magically pops up again. There would also
> >>>> have to be some indication for the spy, maybe a small kritzkrieg like
> >>>> effect on the battery while it's charging the capacitors.
> >>>>
> >>>> On Fri, Jun 26, 2009 at 12:31 AM, Michael Krasnow<[email protected]>
> >>>>
> >>> wrote:
> >>>
> >>>>> it should have a cooldown like Jarate and then it comes back
> >>>>>
> >>>>> On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove <
> >>>>>
> >>>> [email protected]>wrote:
> >>>>
> >>>>>> No, it was a good change. Razorback was very, and may still be
> >>>>>> slightly underpowered compared to both jarate and smg.
> >>>>>>
> >>>>>> Personally I think they should remove the breaking as well because
> >>>>>> once it's broken you got nothing, no smg, no jarate. If you
> >>>>>>
> >> sacrifice
> >>
> >>>>>> your secondary weapon as sniper to become stab-proof, at least let
> >>>>>>
> >> the
> >>
> >>>>>> sniper be stab-proof until he dies, but maybe that would be too
> >>>>>>
> >> good.
> >>
> >>>>>> Still, snipers and heavies are very easy and cheap targets for
> >>>>>> backstabbing.
> >>>>>>
> >>>>>> On Thu, Jun 25, 2009 at 11:27 PM, Michael Krasnow<[email protected]>
> >>>>>>
> >>>> wrote:
> >>>>
> >>>>>>> i think you should have left the speed reduction on the razorback
> >>>>>>>
> >> so
> >>
> >>>> spys
> >>>>
> >>>>>>> can catch snipers easier
> >>>>>>> bunt nice with the FAN and airblast
> >>>>>>>
> >>>>>>> On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen <
> >>>>>>>
> >>>> [email protected]
> >>>>
> >>>>>>> wrote:
> >>>>>>>
> >>>>>>>
> >>>>>>>> A required update for Team Fortress 2 is now available.  Please
> >>>>>>>>
> >> use
> >>
> >>>>>>>> hldsupdatetool to receive it.  The specific changes include:
> >>>>>>>>
> >>>>>>>> Linux Dedicated Server:
> >>>>>>>> - Improved connection logic to help servers that aren’t
> >>>>>>>>
> >>>> automatically
> >>>>
> >>>>>>>> reconnecting to Steam, and added extra logging to track it
> >>>>>>>> - Added extra data gathering to help us understand and improve
> >>>>>>>>
> >>> Linux
> >>>
> >>>>>>>> performance
> >>>>>>>>
> >>>>>>>> Team Fortress 2:
> >>>>>>>> - Changed cl_flipviewmodels so it can no longer be set while
> >>>>>>>>
> >>>> connected
> >>>>
> >>>>>> to a
> >>>>>>
> >>>>>>>> server
> >>>>>>>> - Fixed problem with Loadout Menu "Back" button not preserving
> >>>>>>>>
> >> the
> >>
> >>>>>>>> currently equipped weapon
> >>>>>>>> - Fixed a case where an observer could set the observed player's
> >>>>>>>>
> >>> view
> >>>
> >>>>>>>> models
> >>>>>>>> - Fixed the Heavy's punches not matching mouse button presses
> >>>>>>>>
> >> when
> >>
> >>>> the
> >>>>
> >>>>>> view
> >>>>>>
> >>>>>>>> models are flipped
> >>>>>>>> - Fixed Bonk! ammo count exploit after using a regeneration
> >>>>>>>>
> >> locker
> >>
> >>>>>>>> - Fixed Dead Ringer damage reduction exploit involving Spy
> >>>>>>>>
> >> taunting
> >>
> >>>>>>>> - Reverted Force-A-Nature and airblast knockback on disguised
> >>>>>>>>
> >>> Spies,
> >>>
> >>>> so
> >>>>
> >>>>>>>> that they can once again be knocked back
> >>>>>>>>
> >>>>>>>> Missed notes from previous update:
> >>>>>>>> - The Ambassador no longer penetrates buildings
> >>>>>>>> - Removed the movement speed penalty on The Razorback
> >>>>>>>>
> >>>>>>>> Jason
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>
> >>>> archives,
> >>>>
> >>>>>>>> please visit:
> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>>>
> >>>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>
> >>> archives,
> >>>
> >>>>>> please visit:
> >>>>>>
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>>
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>
> >> archives,
> >>
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>
> >> archives,
> >>
> >>>> please visit:
> >>>>
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
>
> _______________________________________________
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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