we had to disable SM on all our windows servers

On Wed, Apr 28, 2010 at 10:32 PM, P1cwh0r3 <[email protected]> wrote:

> Yea, an old version. But it's still working so that's what's counting at
> the
> mo ;)
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Shizzle Nizzle
> Sent: Thursday, 29 April 2010 12:30 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update
>
> wait your still running 1.2.4 SM? :P
> anyone find any difference between SM 1.3/1.4 or are they both crashing for
> everyone.
>
> On Wed, Apr 28, 2010 at 8:49 PM, P1cwh0r3 <[email protected]> wrote:
>
> > SM version: 11:47:18  SourceMod Version Information:
> >             SourceMod Version: 1.2.4
> >             SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.2.4)
> >             SourcePawn API: v1 = 4, v2 = 3
> >             Compiled on: Oct  3 2009 03:24:54
> >             Build ID: 2802:8b2f1909e394
> >             http://www.sourcemod.net/
> > MM Version: 11:47:32 Metamod:Source version 1.8.0
> >         Build ID: 691:92ea98d22d75
> >         Loaded As: GameDLL (gameinfo.txt)
> >         Compiled on: Dec 19 2009
> >         Plugin interface version: 15:14
> >         SourceHook version: 5:5
> >         http://www.metamodsource.net/
> >
> > Running win2k8, Running fine with 24/24 players. Am I doing it wrong?
>
>
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