we had to disable SM on all our windows servers On Wed, Apr 28, 2010 at 10:32 PM, P1cwh0r3 <[email protected]> wrote:
> Yea, an old version. But it's still working so that's what's counting at > the > mo ;) > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Shizzle Nizzle > Sent: Thursday, 29 April 2010 12:30 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update > > wait your still running 1.2.4 SM? :P > anyone find any difference between SM 1.3/1.4 or are they both crashing for > everyone. > > On Wed, Apr 28, 2010 at 8:49 PM, P1cwh0r3 <[email protected]> wrote: > > > SM version: 11:47:18 SourceMod Version Information: > > SourceMod Version: 1.2.4 > > SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.2.4) > > SourcePawn API: v1 = 4, v2 = 3 > > Compiled on: Oct 3 2009 03:24:54 > > Build ID: 2802:8b2f1909e394 > > http://www.sourcemod.net/ > > MM Version: 11:47:32 Metamod:Source version 1.8.0 > > Build ID: 691:92ea98d22d75 > > Loaded As: GameDLL (gameinfo.txt) > > Compiled on: Dec 19 2009 > > Plugin interface version: 15:14 > > SourceHook version: 5:5 > > http://www.metamodsource.net/ > > > > Running win2k8, Running fine with 24/24 players. Am I doing it wrong? > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

