Not Norrmal but it happens also with my server, same stuff
> To: [email protected] > Date: Wed, 10 Nov 2010 07:07:11 -0800 > From: [email protected] > Subject: [hlds] Normal srcds FPS Behavior? > > > OK, so I'm wondering if some people could share their experiences with me > > on this issue. I'm running a TF2 srcds server... and I've tried it on > > Ubuntu 10.10, Gentoo, Windows Server 2008, and Windows Server 2003, yet I > > get the same results in FPS. I've been noticing on my server that FPS can > > be like 1000.00, then 5 seconds later be 998.06, then 5 seconds later be > > 210.74..., 1000.00, 985.37, 21.75, 30.58, 1000.00, 1000.00... and so forth; > > in other words, its high at times, but then has these brief periods of > > drops in FPS when the server has players. When the server is empty, it > > doesn't drop as low... but I can still see it drop down into the lower > > hundreds. > > > > So, in terms of FPS, is this normal? > > > > What is normal FPS behavior? > > > > If it drops below 66 on a 66 tick server config, does that mean there's > > prediction loss and/or lag? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

