Oh, I am very new to server thing!

 

But if I cap fps_max in server.cfg  the fps used get capped at client side.

Now it does not happen anymore

As fps_max is not required anymore

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Cc2iscooL
Sent: Sunday, October 16, 2011 7:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Max FPS

 

We're not talking about client side fps. Server side. 

On Oct 16, 2011 8:43 AM, "Sachin Sud" <[email protected]> wrote:

Some of my people are getting 250 to 290 fps in css.

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Lane Eckley
Sent: Sunday, October 16, 2011 7:10 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Max FPS

 

Advertise much?

 

-Lane

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Server.it -
Zelatech srl
Sent: Sunday, October 16, 2011 9:35 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Max FPS

 

Still have 1000fps for cs 1.6 and 100 for css on win 2008.

 

 

www.Server.it

 

 

From: Saul Rennison <mailto:[email protected]>  

Sent: Sunday, October 16, 2011 3:32 PM

To: Half-Life dedicated Win32 server mailing list
<mailto:[email protected]>  

Subject: Re: [hlds] Max FPS

Yeah, so you might want to remove "1000FPS" from your hostnames, now.


 

 

Kind regards,

Saul Rennison

On 16 October 2011 14:30, Cc2iscooL <[email protected]> wrote:

FPS is locked at 66 now. 

On Oct 16, 2011 8:27 AM, "Sachin Sud" <[email protected]> wrote:

Hi,

 

With this update fps_max does not work anymore. The fps is based on the
rates which we set on the server.

Can someone tell me what max fps getting along with rates they have set on
the server.

 

Thanks

Sachin Sud

 

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