Fellow Admins and Sys-ops, The client crashes related to player class selection that appeared with today's update appears to have resolved itself for our players. Hopefully that's behind us. I did however discover another problem you may not be aware of.
We were running a 1-2 week old Snapshot of SourceMod (sourcemod-1.4.0-hg3412-windows) and just discovered that when slaying someone using my SourceMod Admin menu, my server would crash immediately. Perhaps this issue is also causing other SourceMod related functions to fail as well? I'm now running the latest versions of MM:S (1.4.0-dev) and the latest SM snapshot (sourcemod-1.4.0-hg3419-windows) and the problem appears to be resolved. You may wish to check you versions as well to see if it helps stabilize your servers. Best of luck. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tony Paloma Sent: Thursday, October 20, 2011 5:16 PM To: [email protected] Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed "Not Usable in Crafting" text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

