I updated our servers to the latest snapshot build day of the 1st patch in
this bunch, as the slay issue I picked up on immediately. I posted that
somewhere else in the list as well. Ours has been stable, crashless (save
the clients crashing out) since the first day.

On Fri, Oct 21, 2011 at 1:17 AM, DontWannaName! <ad...@topnotchclan.com>wrote:

> I can never quite keep up with you guys. :D
>
>
> On Thu, Oct 20, 2011 at 9:12 PM, Nicholas Hastings 
> <nshasti...@gmail.com>wrote:
>
>>  That's only half true as of five minutes ago.
>>
>> We've updated the updater to work with snapshots from the stable branch
>> (1.3.x atm) now as well as releases.
>>
>>
>> On 10/20/2011 11:52 PM, DontWannaName! wrote:
>>
>> The gamedata changed and when you updated SM you updated to the new
>> gamedata. Gamedata updates are only automatic on release builds of SM, not
>> the snapshot branches including 1.4.
>>
>> On Thu, Oct 20, 2011 at 8:44 PM, Team BOOM! <teamb...@comcast.net> wrote:
>>
>>> Fellow Admins and Sys-ops,
>>>
>>> The client crashes related to player class selection that appeared with
>>> today's update appears to have resolved itself for our players. Hopefully
>>> that's behind us. I did however discover another problem you may not be
>>> aware of.
>>>
>>> We were running a 1-2 week old Snapshot of SourceMod
>>> (sourcemod-1.4.0-hg3412-windows) and just discovered that when slaying
>>> someone using my SourceMod Admin menu, my server would crash immediately.
>>> Perhaps this issue is also causing other SourceMod related functions to
>>> fail
>>> as well?
>>>
>>> I'm now running the latest versions of MM:S (1.4.0-dev) and the latest SM
>>> snapshot (sourcemod-1.4.0-hg3419-windows) and the problem appears to be
>>> resolved. You may wish to check you versions as well to see if it helps
>>> stabilize your servers.
>>>
>>> Best of luck.
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
>>> Sent: Thursday, October 20, 2011 5:16 PM
>>> To: hlds@list.valvesoftware.com
>>> Subject: [hlds] Team Fortress 2 Update Released
>>>
>>> Required updates for Team Fortress 2 are now available.  The specific
>>> changes include:
>>>
>>> - Improvements to client stability related to loading mesh content during
>>> gameplay
>>> - Fixed an engine error that mentioned CL_CallPostDataUpdates
>>> - Fixed "Not Usable in Crafting" text not appearing under certain
>>> conditions
>>> on item tooltips in the trading UI
>>>
>>> Thanks,
>>> Tony
>>>
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>>>
>>>
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>>
>>
>>
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>>
>>
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>
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