I updated our servers to the latest snapshot build day of the 1st patch in this bunch, as the slay issue I picked up on immediately. I posted that somewhere else in the list as well. Ours has been stable, crashless (save the clients crashing out) since the first day.
On Fri, Oct 21, 2011 at 1:17 AM, DontWannaName! <ad...@topnotchclan.com>wrote: > I can never quite keep up with you guys. :D > > > On Thu, Oct 20, 2011 at 9:12 PM, Nicholas Hastings > <nshasti...@gmail.com>wrote: > >> That's only half true as of five minutes ago. >> >> We've updated the updater to work with snapshots from the stable branch >> (1.3.x atm) now as well as releases. >> >> >> On 10/20/2011 11:52 PM, DontWannaName! wrote: >> >> The gamedata changed and when you updated SM you updated to the new >> gamedata. Gamedata updates are only automatic on release builds of SM, not >> the snapshot branches including 1.4. >> >> On Thu, Oct 20, 2011 at 8:44 PM, Team BOOM! <teamb...@comcast.net> wrote: >> >>> Fellow Admins and Sys-ops, >>> >>> The client crashes related to player class selection that appeared with >>> today's update appears to have resolved itself for our players. Hopefully >>> that's behind us. I did however discover another problem you may not be >>> aware of. >>> >>> We were running a 1-2 week old Snapshot of SourceMod >>> (sourcemod-1.4.0-hg3412-windows) and just discovered that when slaying >>> someone using my SourceMod Admin menu, my server would crash immediately. >>> Perhaps this issue is also causing other SourceMod related functions to >>> fail >>> as well? >>> >>> I'm now running the latest versions of MM:S (1.4.0-dev) and the latest SM >>> snapshot (sourcemod-1.4.0-hg3419-windows) and the problem appears to be >>> resolved. You may wish to check you versions as well to see if it helps >>> stabilize your servers. >>> >>> Best of luck. >>> >>> -----Original Message----- >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma >>> Sent: Thursday, October 20, 2011 5:16 PM >>> To: hlds@list.valvesoftware.com >>> Subject: [hlds] Team Fortress 2 Update Released >>> >>> Required updates for Team Fortress 2 are now available. The specific >>> changes include: >>> >>> - Improvements to client stability related to loading mesh content during >>> gameplay >>> - Fixed an engine error that mentioned CL_CallPostDataUpdates >>> - Fixed "Not Usable in Crafting" text not appearing under certain >>> conditions >>> on item tooltips in the trading UI >>> >>> Thanks, >>> Tony >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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