Unfortunately, my update to the latest snapshot did not resolve all our
problems as first thought. Some clients are once again crashing when making
a class selection when SourceMod is enabled. Disabling it stopped the
crashes. I'm going to try the latest stable version of SM, but if someone
here has already done this, then I won't even bother.

 

Thanks

 

  _____  

From: [email protected]
[mailto:[email protected]] On Behalf Of Nicholas Hastings
Sent: Thursday, October 20, 2011 9:12 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] SM Crash Info Related to the TF2 Patch on 10/20/11

 

That's only half true as of five minutes ago.

We've updated the updater to work with snapshots from the stable branch
(1.3.x atm) now as well as releases.

On 10/20/2011 11:52 PM, DontWannaName! wrote: 

The gamedata changed and when you updated SM you updated to the new
gamedata. Gamedata updates are only automatic on release builds of SM, not
the snapshot branches including 1.4.

On Thu, Oct 20, 2011 at 8:44 PM, Team BOOM! <[email protected]> wrote:

Fellow Admins and Sys-ops,

The client crashes related to player class selection that appeared with
today's update appears to have resolved itself for our players. Hopefully
that's behind us. I did however discover another problem you may not be
aware of.

We were running a 1-2 week old Snapshot of SourceMod
(sourcemod-1.4.0-hg3412-windows) and just discovered that when slaying
someone using my SourceMod Admin menu, my server would crash immediately.
Perhaps this issue is also causing other SourceMod related functions to fail
as well?

I'm now running the latest versions of MM:S (1.4.0-dev) and the latest SM
snapshot (sourcemod-1.4.0-hg3419-windows) and the problem appears to be
resolved. You may wish to check you versions as well to see if it helps
stabilize your servers.

Best of luck.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Tony Paloma
Sent: Thursday, October 20, 2011 5:16 PM
To: [email protected]
Subject: [hlds] Team Fortress 2 Update Released

Required updates for Team Fortress 2 are now available.  The specific
changes include:

- Improvements to client stability related to loading mesh content during
gameplay
- Fixed an engine error that mentioned CL_CallPostDataUpdates
- Fixed "Not Usable in Crafting" text not appearing under certain conditions
on item tooltips in the trading UI

Thanks,
Tony

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