Has anyone noticed when starting their servers a lot of messages about
specular texture files (or something like that) and something dealing with
UGC medals among a couple other errors (one of which I have a screen shot at
home but don't have it available here at work)....?  The servers come up
seemingly with no problems, but I watch my servers for errors when they
start, and they never had this before yesterday's update.....anyone else see
this?

On Fri, Oct 21, 2011 at 2:43 PM, Eugenio Roman
<eugenio.motanu...@gmail.com>wrote:

> It works now! Thanks!
>
>
> On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! <teamb...@comcast.net> wrote:
>
>> **
>>
>> Additional info:****
>>
>> ** **
>>
>> I re-ran the update tool on one of our servers that was experiencing the
>> client crashes for some clients. I just saw the following update came down
>> evn thought I already updated the server to the latest version”****
>>
>> Updating 'Team Fortress 2 Content' from version 285 to version 286
>> *Updating 'Team Fortress 2 Content' from version 285 to version 286
>> 100.00% downloading /orangebox\tf\scripts\items\items_game.txt***
>>
>> ** **
>>
>> It seems newer clients without few items were less likely to experience
>> the join-class crashes than ones with certain items. Since running the
>> update again and receiving this one file, the broken clients are now able to
>> join a class without crashing on our server.****
>>
>> ** **
>>
>> I recommend re-running the update tool if your clients are still crashing
>> when joining a class on your server.****
>>
>> ** **
>>
>> ** **
>>  ------------------------------
>>
>> *From:* **hlds-boun...@list.valvesoftware.com** [mailto:**
>> hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger
>> *Sent:* Thursday, October 20, 2011 9:46 PM
>> *To:* **Half-Life dedicated Win32 server mailing list**
>> *Subject:* Re: [hlds] Team Fortress 2 Update Released****
>>
>> ** **
>>
>> Crashing the same as before. Twice or once a map. That's probably once
>> every 15 minutes.****
>>
>> On 21 October 2011 00:20, Eugenio Roman <eugenio.motanu...@gmail.com>
>> wrote:****
>>
>> I also keep on crashing. Managed to get past the character selection, but
>> still, crash a few minutes after.****
>>
>> ** **
>>
>> On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu <robl...@gmail.com> wrote:****
>>
>> I'm having the same problem too.  I crashed the moment I pick a class.***
>> *
>>
>> ** **
>>
>> On Fri, Oct 21, 2011 at 2:14 PM, Wander <wander...@gmail.com> wrote:****
>>
>> Since this update I crash as soon as I pick a class, and I'm not the only
>> one.
>>
>> Any chance a fix for this will be released within 1-2 hours? Otherwise
>> I'm just gonna go sleep.****
>>
>>
>>
>> On Fri, Oct 21, 2011 at 02:41, Eugenio Roman
>> <eugenio.motanu...@gmail.com> wrote:
>> > Thanks! Will test it very soon!
>> >
>> > On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma <to...@valvesoftware.com>
>> > wrote:
>> >>
>> >> Required updates for Team Fortress 2 are now available.  The specific
>> >> changes include:
>> >>
>> >> - Improvements to client stability related to loading mesh content
>> during
>> >> gameplay
>> >> - Fixed an engine error that mentioned CL_CallPostDataUpdates
>> >> - Fixed "Not Usable in Crafting" text not appearing under certain
>> >> conditions on item tooltips in the trading UI
>> >>
>> >> Thanks,
>> >> Tony
>> >>
>> >> _______________________________________________
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>> >> please visit:
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>> >
>> >
>> >
>> > --
>> > Eugenio "Motanum" Roman
>> > https://sites.google.com/site/motanumproyect/
>> > eugenio.motanu...@gmail.com
>> > http://twitter.com/#!/MotanumR
>> > http://steamcommunity.com/id/Motanum
>> > http://www.youtube.com/user/motanium
>> >
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
>> >
>>
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>> please visit:
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>>
>> ** **
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
>>
>>
>> ****
>>
>> ** **
>>
>> --
>> Eugenio "Motanum" Roman****
>>
>> ** **
>>
>> https://sites.google.com/site/motanumproyect/****
>>
>> eugenio.motanu...@gmail.com****
>>
>> http://twitter.com/#!/MotanumR****
>>
>> http://steamcommunity.com/id/Motanum****
>>
>> http://www.youtube.com/user/motanium****
>>
>> ** **
>>
>> ** **
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds****
>>
>> ** **
>>
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>> please visit:
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>>
>>
>
>
> --
> Eugenio "Motanum" Roman
>
> https://sites.google.com/site/motanumproyect/
> eugenio.motanu...@gmail.com
> http://twitter.com/#!/MotanumR
> http://steamcommunity.com/id/Motanum
> http://www.youtube.com/user/motanium
>
>
>
> _______________________________________________
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> please visit:
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>
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