I don't think you understood the "events" I am talking of. https://developer.valvesoftware.com/wiki/IGameEventManager https://developer.valvesoftware.com/wiki/Networking_Events_%26_Messages
2012/2/2 Andrew DeMerse <[email protected]> > You even quoted it! Haha > > "- Added "DamagedPlayer" animation event for the HUD, fired when the local > player damages other players" > > On Thu, Feb 2, 2012 at 5:30 PM, AnAkIn . <[email protected]> wrote: > >> Unless I am missing something, they seem to be talking about adding a >> game event here, not anything new to the HUD? >> >> >> 2012/2/2 Andrew DeMerse <[email protected]> >> >>> You can already enable sounds when you've damaged players, and 'sticky' >>> outgoing damage numbers to the HUD. I'd imagine it's something along those >>> lines, except for people with hearing problems. >>> >>> >>> On Thu, Feb 2, 2012 at 5:17 PM, AnAkIn . <[email protected]> wrote: >>> >>>> "- Added "DamagedPlayer" animation event for the HUD, fired when the >>>> local player damages other players" >>>> >>>> Anyone knows what's the use of that? Unless you're coding hacks, it >>>> seems to be pointless. >>>> >>>> >>>> 2012/2/2 Nathanael Havez <[email protected]> >>>> >>>>> Thank's Eric! >>>>> >>>>> Natha >>>>> >>>>> Envoyé de mon iPad >>>>> >>>>> Le 2 févr. 2012 à 23:12, Eric Smith <[email protected]> a écrit >>>>> : >>>>> >>>>> > We've released a mandatory update to Team Fortress 2. The notes for >>>>> the update are below. >>>>> > >>>>> > -Eric >>>>> > >>>>> > ------------------------------ >>>>> > >>>>> > Source Engine Changes (TF2, DoD:S, HL2:DM) >>>>> > - Adjusted error messages on servers when players drop due to Steam >>>>> authentication failure to be more clear >>>>> > - Additional important server messages now go to the server log >>>>> instead of just the console >>>>> > >>>>> > Team Fortress 2 >>>>> > - Added The Conquistador >>>>> > - Added The Map Maker's Medallion >>>>> > - Added new promotional items >>>>> > - Added information about item origins to the WebAPI >>>>> > - Added "DamagedPlayer" animation event for the HUD, fired when the >>>>> local player damages other players >>>>> > - Fixed The Head Warmer not displaying unusual particle effects >>>>> correctly >>>>> > - Fixed paint applying incorrectly on Max's Severed Head >>>>> > - Fixed a server crash caused by Holiday Punch critical attacks on >>>>> physics objects >>>>> > - Updated the Itsy Bitsy Spyer so it can also be equipped by the >>>>> Sniper >>>>> > - Updated cp_foundry: >>>>> > - Clip brush collision smoothing by the forward spawn alternate >>>>> exit >>>>> > - Fixed Nobuild exploits >>>>> > - Fixed the teleporter player trap on the roof of the forward >>>>> spawn alternate exit >>>>> > - Fixed Nodraw and texturing errors >>>>> > - Fixed clipping of barrels on final cap points >>>>> > - Fixed fade distance on props >>>>> > - Fixed lighting bugs in spytech vistas >>>>> > - Removed props hidden in geometry >>>>> > - Removed ability for players to cap the final point by standing >>>>> on the catwalk behind it >>>>> > >>>>> > _______________________________________________ >>>>> > To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> >>>> -- >>>> Best regards, >>>> AnAkIn >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> -- >> Best regards, >> AnAkIn >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- Best regards, AnAkIn
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