The HUD animations file changed, and the patch note says it's an event
related to HUDs. The animation file changes added the following lines.

+
+ //===========================================
+
+ event DamagedPlayer
+ {
+       // empty
+ }


On Thu, Feb 2, 2012 at 5:43 PM, AnAkIn . <[email protected]> wrote:

> I don't think you understood the "events" I am talking of.
>
> https://developer.valvesoftware.com/wiki/IGameEventManager
> https://developer.valvesoftware.com/wiki/Networking_Events_%26_Messages
>
>
> 2012/2/2 Andrew DeMerse <[email protected]>
>
>> You even quoted it! Haha
>>
>> "- Added "DamagedPlayer" animation event for the HUD, fired when the
>> local player damages other players"
>>
>> On Thu, Feb 2, 2012 at 5:30 PM, AnAkIn . <[email protected]> wrote:
>>
>>> Unless I am missing something, they seem to be talking about adding a
>>> game event here, not anything new to the HUD?
>>>
>>>
>>> 2012/2/2 Andrew DeMerse <[email protected]>
>>>
>>>> You can already enable sounds when you've damaged players, and 'sticky'
>>>> outgoing damage numbers to the HUD. I'd imagine it's something along those
>>>> lines, except for people with hearing problems.
>>>>
>>>>
>>>> On Thu, Feb 2, 2012 at 5:17 PM, AnAkIn . <[email protected]> wrote:
>>>>
>>>>> "- Added "DamagedPlayer" animation event for the HUD, fired when the
>>>>> local player damages other players"
>>>>>
>>>>> Anyone knows what's the use of that? Unless you're coding hacks, it
>>>>> seems to be pointless.
>>>>>
>>>>>
>>>>> 2012/2/2 Nathanael Havez <[email protected]>
>>>>>
>>>>>> Thank's Eric!
>>>>>>
>>>>>> Natha
>>>>>>
>>>>>> Envoyé de mon iPad
>>>>>>
>>>>>> Le 2 févr. 2012 à 23:12, Eric Smith <[email protected]> a
>>>>>> écrit :
>>>>>>
>>>>>> > We've released a mandatory update to Team Fortress 2. The notes for
>>>>>> the update are below.
>>>>>> >
>>>>>> > -Eric
>>>>>> >
>>>>>> > ------------------------------
>>>>>> >
>>>>>> > Source Engine Changes (TF2, DoD:S, HL2:DM)
>>>>>> > - Adjusted error messages on servers when players drop due to Steam
>>>>>> authentication failure to be more clear
>>>>>> > - Additional important server messages now go to the server log
>>>>>> instead of just the console
>>>>>> >
>>>>>> > Team Fortress 2
>>>>>> > - Added The Conquistador
>>>>>> > - Added The Map Maker's Medallion
>>>>>> > - Added new promotional items
>>>>>> > - Added information about item origins to the WebAPI
>>>>>> > - Added "DamagedPlayer" animation event for the HUD, fired when the
>>>>>> local player damages other players
>>>>>> > - Fixed The Head Warmer not displaying unusual particle effects
>>>>>> correctly
>>>>>> > - Fixed paint applying incorrectly on Max's Severed Head
>>>>>> > - Fixed a server crash caused by Holiday Punch critical attacks on
>>>>>> physics objects
>>>>>> > - Updated the Itsy Bitsy Spyer so it can also be equipped by the
>>>>>> Sniper
>>>>>> > - Updated cp_foundry:
>>>>>> >   - Clip brush collision smoothing by the forward spawn alternate
>>>>>> exit
>>>>>> >   - Fixed Nobuild exploits
>>>>>> >   - Fixed the teleporter player trap on the roof of the forward
>>>>>> spawn alternate exit
>>>>>> >   - Fixed Nodraw and texturing errors
>>>>>> >   - Fixed clipping of barrels on final cap points
>>>>>> >   - Fixed fade distance on props
>>>>>> >   - Fixed lighting bugs in spytech vistas
>>>>>> >   - Removed props hidden in geometry
>>>>>> >   - Removed ability for players to cap the final point by standing
>>>>>> on the catwalk behind it
>>>>>> >
>>>>>> > _______________________________________________
>>>>>> > To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Best regards,
>>>>> AnAkIn
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>>
>>> --
>>> Best regards,
>>> AnAkIn
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
>
> --
> Best regards,
> AnAkIn
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
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