I have also encountered this and have had other players report invalid custom models. To recreate is just as ics has explained.

-EHG

On 6/11/2012 3:57 PM, Ross Bemrose wrote:
I absolutely hate this bug. It doesn't just apply to models, but to sounds as well.

From what I've heard, changing from sv_pure 1 to sv_pure 0 to sv_pure 1 with a different whitelist works properly, but it's a pain to have to switch servers twice to do it.

P.S. Thanks Normaan for bringing this up... I was just thinking about bringing this up again.

On 6/11/2012 3:50 PM, ics wrote:
You did not understand because you have never seen the issue. Lets say there's a "SERIOUS clan server" server that you play on that has sv_pure 1 or 2 on (propably 2). Then you join to ANY server that runs custom models, like "Swing's cool skins" that may or may not have pure on, if it's on, it has whitelist. This is the point when you see the errors. You will not see them if you play on custom model server without pure or a single server but if you join any pure 1/2 server and then go to server like this, it will happen and restarting game is only fix.

-ics

11.6.2012 17:54, Damon Reece kirjoitti:
I use custom models and I've never encountered the issue. Hrm.

On Monday, June 11, 2012, Claudio Beretta wrote:

    I guess he is referring to this:
    1) join a server with sv_pure 1 or 2
    2) join another server with custom models and sv_pure 0 (or
    sv_pure 1 and a proper whitelist)
    3) enjoy seeing ERROR models everywhere
    Only workaround is restarting CSS/TF2

    On Mon, Jun 11, 2012 at 3:56 PM, Jethro Seabridge
    <[email protected] <javascript:_e({}, 'cvml',
    '[email protected]');>> wrote:

        What is the bug?

        On Mon, Jun 11, 2012 at 2:33 PM, Nomaan Ahmad
        <[email protected] <javascript:_e({}, 'cvml',
        '[email protected]');>> wrote:

            This is a very old bug and has not yet been fixed. There
            have been many topics posted here but Valve has yet to
            acknowledge this issue.
            Has anyone found a solution to this?

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