Thanks for that!
Saves a job!
On 19/08/2012 17:41, Andreas Grimm wrote:
"-nocrashdialog" as start parameter
*From:*[email protected]
[mailto:[email protected]] *On Behalf Of
*AeroliteGaming.com
*Sent:* Sunday, August 19, 2012 6:19 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Engine Error: Host_Error: Overflow... still present
Is there any way to make the engine errors "ok" themselves without
manually doing it?
Sun is not shining in the UK here today.
On 19/08/2012 16:48, Lambda wrote:
Same, i experience three bugs.
1.- Ghost clients (Still even after optional update, probably
related with the SetConVar bug)
2.- Stringtable crashes.
3.- net_SetConVar bug.
Sun is shining in Spain too :)
2012/8/19 Andreas Grimm <[email protected] <mailto:[email protected]>>
most of my servers are stucked with ghost clients (nobody can
connect or hl2.exe crashes)..
...or they crash with overflows ...
...at least the sun is shining here in Germany ...
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf Of
*AeroliteGaming.com
*Sent:* Sunday, August 19, 2012 5:40 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Engine Error: Host_Error: Overflow... still
present
This is beyond a joke.
Fix this god damn problem. Servers are losing players and probably
lowering scores.
On 19/08/2012 04:06, Sampson Rogers wrote:
I'm kind of shocked this wasn't addressed today, it's killing
off servers not long after they're open. These crashes
combined with the inability for clients to connect is sure to
be a great thing for our server scores.
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