I can second this on a Linux server, seems to be related to the MVM halloween
component.
________________________________
From: T Marler <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Friday, October 26, 2012 9:15:43 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
I updated my servers (with verify all) twice, as soon ass the queueing system
kicks in, my server blurts out:
Invalid wave number
Invalid Where argument 'spawnbot_scattered'
Unknown attribute 'Where' in WaveSpawn definition.
Invalid Where argument 'spawnbot_scattered'
Unknown attribute 'Where' in WaveSpawn definition.
And now my servers are not responsive.
Wtf?
----- Original Message -----
From: "Eric Smith" <[email protected]>
To: "Half-Life dedicated Linux server mailing list"
<[email protected]>, "Half-Life dedicated Win32 server mailing
list" <[email protected]>, "[email protected]"
<[email protected]>
Sent: Friday, October 26, 2012 5:16:39 PM
Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
------------------------------
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world
at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5"
will downscale world rendering by 50%.)
- Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel
when the server is empty
- Fixed a bug that prevented consecutive clicks on scrollbar buttons
- Performance and stability improvements
- Added positional audio support for Mumble clients
Team Fortress 2
- Scream Fortress Event 2012
- Fixed a bug where buildings would be invisible during their setup time
- Mann vs. Machine
- Added the map Mvm_coaltown_event with a special Halloween mission
- Fixed a bug where players money would not be set properly when restoring a
checkpoint
- Fixed server crash on vote to restart mission
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