I have tf_arena_use_queue set to 1
On Sat, Jan 5, 2013 at 3:32 PM, Ross Bemrose <[email protected]> wrote: > Sorry, I meant as soon as I changed it to 1, not 0. > > > On 1/5/2013 3:15 PM, evan otten wrote: > > Just checked on Linux and it's working fine for the servers my company > hosts > > > On Sat, Jan 5, 2013 at 11:30 AM, Ross Bemrose <[email protected]> wrote: > >> I originally thought one of the other admins on RUGC Midwest disabled >> mp_forceautoteam. It turns out that our Windows TF2 server is ignoring >> this cvar now since the Christmas update and presenting users with the team >> selection screen. >> >> My Linux TF2 plugin test server / event server is seeing this same >> behavior. >> >> This is what my server console says on both servers: >> >> "mp_forceautoteam" = "1" ( def. "0" ) >> game notify replicated >> - Automatically assign players to teams when joining. >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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