This has been fixed in a few engine branches (CSGO definitely) as far as I
know.

On Tuesday, 5 February 2013, Joseph Miller wrote:

> Is it by design that it's possible to make an alias over the top of an
> existing command? In the event that you accidentally make an alias over an
> existing command, you have to completely restart the game, whereas it seems
> like you shouldn't be able to overwrite an existing command in the first
> place.
>


-- 


Kind regards,
Saul Rennison
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