no need to restart the game.

alias jpeg;  // aliasing the jpeg command, which is used to make a screenshot. 
cmd jpeg  // this will still make a screenshot. 

I use it (alias over a existing convar/command) to prevent some servers sending 
my client some commands I don't want changed on my client. Examples have been 
that servers tried to upload screenshots up to their servers etc.

Already have to disable steam overlay & MOTD for some malicious stuff on some 
servers (I explore on others by time and while)

So I really wouldn't want it being blocked, for that leaves too much open. 
There is no need for a restart, and imo its not a "bug", I treat it like a 
prized feature. 



>________________________________
> From: Saul Rennison <[email protected]>
>To: Half-Life dedicated Win32 server mailing list 
><[email protected]> 
>Sent: Tuesday, 5 February 2013, 14:31
>Subject: Re: [hlds] Alias & Existing Commands
> 
>
>This has been fixed in a few engine branches (CSGO definitely) as far as I 
>know. 
>
>On Tuesday, 5 February 2013, Joseph Miller  wrote:
>
>Is it by design that it's possible to make an alias over the top of an 
>existing command? In the event that you accidentally make an alias over an 
>existing command, you have to completely restart the game, whereas it seems 
>like you shouldn't be able to overwrite an existing command in the first place.
>
>-- 
>
>
>
>
>
>Kind regards,Saul Rennison
>
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