Funny story: you actually catch more flies with vinegar. Any 'reward' system I can think of would result in a lopsided/broken game. However, I also think that trying to punish people is kind of a terrible idea. I don't think there's really a solution for this.
-James On Tue, Feb 5, 2013 at 12:47 PM, Mart-Jan Reeuwijk <[email protected]>wrote: > > And I don't believe that a server should demand that ppl have the MOTD > enabled, while this is a directly accessible feature to set under the > options in-game. > > Too many advert providers nowadays are the real threat to browsers. To > demand to have adverts directed to "unsecure" browsers which cannot be > protected by plugins like NoScript is insane. > > Also, the abuse of such by server owners, and their willingness to do so, > makes it a requirement to be able to guard oneself against such. > > Having a plugin that kicks ppl that haven't viewed the MOTD by someone > that has it disabled (which can be for various reasons: crashing, no > annoying screens, etc) is therefore not some I would support. Which is what > the blocking of the MOTD closed command is about. > > While I appreciate that Valve has solved some problems with the MOTD not > showing, I didn't notice a "fix" against crashing the client from those. > But as I didn't follow all updates regarding that, I might have missed > some. I disabled the MOTD back in 2008, for it crashed my client on various > servers. I never saw a valid reason to enable it again. > > Maybe you should make a plugin that "rewards" ppl that actually watch that > MOTD instead of punishing the ones that block it. Altho with above security > issues, that is a risk ppl should take themselves. The reward can be simply > checked with a number shown in MOTD corner, and ask for it in the plugin on > the server for example. > > You catch more flies with honey than vinegar. > > ------------------------------ > *From:* "[email protected]" <[email protected]> > *To:* Mart-Jan Reeuwijk <[email protected]>; Half-Life dedicated Win32 > server mailing list <[email protected]> > *Sent:* Tuesday, 5 February 2013, 20:40 > *Subject:* Re: [hlds] Alias & Existing Commands > > Exploits that allow servers to execute arbitrary client commands (not > those specifically tagged as server can execute) have been fixed. There's > no need to block commands. > > I personally believe that blocking servers from receiving the MOTD closed > notification should not be possible, which is what many people are doing > with the alias command. > > Dr. McKay > http://www.doctormckay.com > > On 2013-02-05 11:19, Mart-Jan Reeuwijk wrote: > > no need to restart the game. > > > > alias jpeg; // aliasing the jpeg command, which is used to make a > screenshot. > > cmd jpeg // this will still make a screenshot. > > > > I use it (alias over a existing convar/command) to prevent some > > servers sending my client some commands I don't want changed on my > > client. Examples have been that servers tried to upload screenshots up > > to their servers etc. > > > > Already have to disable steam overlay & MOTD for some malicious stuff > > on some servers (I explore on others by time and while) > > > > So I really wouldn't want it being blocked, for that leaves too much > > open. There is no need for a restart, and imo its not a "bug", I treat > > it like a prized feature. > > > >> ------------------------- > >> FROM: Saul Rennison <[email protected]> > >> TO: Half-Life dedicated Win32 server mailing list < > [email protected]> > >> SENT: Tuesday, 5 February 2013, 14:31 > >> SUBJECT: Re: [hlds] Alias & Existing Commands > >> > >> This has been fixed in a few engine branches (CSGO definitely) as far > as I know. > >> > >> On Tuesday, 5 February 2013, Joseph Miller wrote: > >> > >>> Is it by design that it's possible to make an alias over the top of an > existing command? In the event that you accidentally make an alias over an > existing command, you have to completely restart the game, whereas it seems > like you shouldn't be able to overwrite an existing command in the first > place. > >> > >> -- > >> > >> Kind regards,Saul Rennison > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] > > > > > > Links: > > ------ > > [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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