Hi,

I've been receiving reports from players and admins in my community
concerning a server issue where trains, rocks, stairs, etc. basically
become non-solid objects and players can walk or fall through them,
obviously disrupting gameplay to some extent. I haven't had time to
experience this myself, but supposedly the problem is temporarily corrected
by restarting the server. This keeps occurring on my main public TF2 server
and even happens on competitive servers as well (only basic SM/MM:S
functionality is present), and has been doing so for a few weeks. Is anyone
else experiencing this issue, or is it just me? I figured I would
ask/discuss this here first before attempting to email any probably busy
Valve employees. The host server is running Windows Server 2008 R2, no idea
how up to date it is since it's a virtual dedicated server managed by NFO.
Any ideas?

-Justin
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to