Hi, I've been receiving reports from players and admins in my community concerning a server issue where trains, rocks, stairs, etc. basically become non-solid objects and players can walk or fall through them, obviously disrupting gameplay to some extent. I haven't had time to experience this myself, but supposedly the problem is temporarily corrected by restarting the server. This keeps occurring on my main public TF2 server and even happens on competitive servers as well (only basic SM/MM:S functionality is present), and has been doing so for a few weeks. Is anyone else experiencing this issue, or is it just me? I figured I would ask/discuss this here first before attempting to email any probably busy Valve employees. The host server is running Windows Server 2008 R2, no idea how up to date it is since it's a virtual dedicated server managed by NFO. Any ideas?
-Justin
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

