Usually it happens if you jump on right time at the end of the round. You might find yourself in the ground or above normal height (rare) & screen shaking.

This has been issue for years in CSS, TF2 and now even on CSGO. Appeared in CSS when the game went into OrangeBox.

-ics

Eric Smith kirjoitti:
We've seen this issue (player view clipping into the ground) a few times 
internally but haven't been able to reproduce the problem enough to track it 
down and fix it. If you find yourself in this state, you can press the 
duck/crouch key and it will fix itself right away. If you find a way to 
reproduce the issue, please send me the steps.

Thanks.

-Eric


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Rudy Bleeker
Sent: Tuesday, September 24, 2013 1:59 AM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
server mailing list
Subject: Re: [hlds_linux] [hlds] Recurring player clip issue on Windows TF2 
servers?

I have actually encountered this myself as a player, although it might be a 
slightly different issue. I've had it happen a few times on my own server, 
which runs on Linux (hence the crosspost) and isn't symlinked or runs any mods. 
It's a single installation, completely vanilla. I haven't made an effort to do 
a bugreport through the game client yet.

The symptoms I'm experiencing are that when I spawn I'm clipping through the 
floor of the map, resulting in a view as if I've sunken through the ground to 
the waist. I can play normally, only the vision is screwed up. Other players 
don't notice anything unusual about my avatar. The issue resolves itself when I 
get killed and respawn, or sometimes after I've been alive for a long time. I 
couldn't say on which maps it has occured, but at least on pl_goldrush.

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