And just as i sent it, forgot to mention crouching during jump might be
also relevant.
-ics
ics kirjoitti:
Usually it happens if you jump on right time at the end of the round.
You might find yourself in the ground or above normal height (rare) &
screen shaking.
This has been issue for years in CSS, TF2 and now even on CSGO.
Appeared in CSS when the game went into OrangeBox.
-ics
Eric Smith kirjoitti:
We've seen this issue (player view clipping into the ground) a few
times internally but haven't been able to reproduce the problem
enough to track it down and fix it. If you find yourself in this
state, you can press the duck/crouch key and it will fix itself right
away. If you find a way to reproduce the issue, please send me the
steps.
Thanks.
-Eric
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Rudy
Bleeker
Sent: Tuesday, September 24, 2013 1:59 AM
To: Half-Life dedicated Win32 server mailing list; Half-Life
dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] Recurring player clip issue on
Windows TF2 servers?
I have actually encountered this myself as a player, although it
might be a slightly different issue. I've had it happen a few times
on my own server, which runs on Linux (hence the crosspost) and isn't
symlinked or runs any mods. It's a single installation, completely
vanilla. I haven't made an effort to do a bugreport through the game
client yet.
The symptoms I'm experiencing are that when I spawn I'm clipping
through the floor of the map, resulting in a view as if I've sunken
through the ground to the waist. I can play normally, only the vision
is screwed up. Other players don't notice anything unusual about my
avatar. The issue resolves itself when I get killed and respawn, or
sometimes after I've been alive for a long time. I couldn't say on
which maps it has occured, but at least on pl_goldrush.
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