Valid question and TBH though I've played this game since the Orange box beta (and QWTF since 1996 so I've always loved the franchise) this latest change really makes me wonder if I should bother.

I only started my servers up 15 months ago in response to the available servers all being team stacked one-sided steamrolls. If Valve had actually made any effort to prevent this I would never have started my servers.

So we spent ~$1800 in hosting over the last 15 months, put in tens if not hundreds of hours writing plugins to fix various deficiencies in the base server, and now we're left facing what looks like death by attrition.

Attrition because even with our current group of fantastic regular players who will help us get our servers started today, tomorrow, and maybe into the next month or so what I see happening is eventually they also run out of patience. Each day it will get slightly harder to start the servers up as one regular decides s/he no longer has the patience to wait.

I'll hang in there as long as our players keep playing but as the servers empty out I will shut them down, it makes no sense to keep paying for something no one is using.

The main question already in my mind is how best to empty out my backpack. I won't go back to playing Valve servers as they're so horribly run.

I don't want to sell everything on the Steam market as I really don't fancy giving any more money to Valve given their treatment of community operators. But I also don't want to sell via PayPal for all of the fraud issues. Any suggestions?

On 25/01/2014 5:24 AM, lemon superman wrote:
With all this talk about how Valve no longer cares and evidence of that
being quite clear, what is keeping all of you in the game? What is
keeping you all hosting servers?

Serious question.

It is clear from what I've read that this game is no longer fun and no
longer worth supporting. Every update that is added is not one that
favors any of you and normally punishes all of you who feel they are
legit server owners/communities, worked hard to stay on the straight and
narrow, followed all the rules and didn't abuse anyone playing on your
servers intentionally. All of your hard work, time, money, effort,
stress, and anything else ends up going to waste and you are constantly
getting screwed. You can't run the maps you want to run because your
communities would die with them and when you run only the stock maps in
the most vanilla way possible and by the rules Valve has imposed to keep
the community afloat, you end up hating to play because it really isn't
even that fun at all. You're tired of 2fort, tired of badlands, tired of
dustbowl, turbine, goldrush/badwater. Tired of 20 second spawn times,
tired of having to keep on to of whether or not your server is
registered to quickplay, tired of keeping in compliance with rules and
policies that Valve clearly does not enforce and uses just as a scare
tactic. Tired of the free publicity that these maverick servers who
shouldn't be in Quickplay, that break all the rules, and abuse the
community get due to dumb things like ads, quickplay placing them on
their servers, and how little effort they actually put in to building
their servers. What about you? You didn't do that at all to the player
base yet you get no mention at all!

You're tired of all of it. Tired of each and every update putting this
game closer and closer to other games that you hate because you knew
that this game was once so much more. It offered so much without being
so restricting and the playerbase gave back to it when Valve wasn't busy
adding things to help hurt EVERYTHING you came to love about the game.
The playerbase can't distinguish between a community server and a Valve
server and they only believe that servers are either Valve or shitty
ads-ridden hovels of admin abuse and general griefing. You want
something new and fresh, something that would have normally
re-invigorated the players on your community and else where, but without
actually having to change the game from what it is to do so. But if you
attempt to go outside of the norm with this game as it is now, you gain
nothing but empty servers that you pay all kinds of money for.

What is stopping you all from just packing it all up and leaving now?
What could possibly be so important that it warrants all this unwanted
stress and expense for absolutely nothing? All the emails and
badmouthing and outrage in the world will not change Valve's decision on
anything they've done and it is quite clear that TF2 is either a testbed
for other games to benefit or a cash cow and that is all. From
everything I've read in every email chain so far, there is more than
enough evidence to support that Valve has summarily turned their backs
on you all and they could care less. "Screw you, got mine." is all you
see every time you see a new email or update or preview or "feature"
that they add to this game.

So, I ask you, why do you still bother?


On Fri, Jan 24, 2014 at 9:35 AM, E. Olsen <[email protected]
<mailto:[email protected]>> wrote:

    Something else to consider - this is also essentially an abandonment
    of the "server scoring" system, since (by making quickplay go to
    Valve servers by default), even if your server has a sky-high score
    (which, in terms of player satisfaction, would mean that it is a
    high-quality server), it will still be bypassed for a brand-new
    valve server that may not have a score at all.

    I always thought the server-scoring system was such an elegant way
    to do things. Why not simply remove servers from quickplay
    eligibility that receive a consistently low score after 45-60 days
    or so?


    On Fri, Jan 24, 2014 at 12:30 PM, ED-E <[email protected]
    <mailto:[email protected]>> wrote:

        I agree.

        While I can understand why they added this option, why enable
        this by default? Reverse it as "Including Community servers" and
        enable it by default. Since the way it is now, it doesnt make
        any sense anymore to press the "Quickplay rules" on us.

        Another thing would be to make a separate "Community Mod's"
        quickplay option for custom mods which have a certain server tag
        in them (like FreakFortress or Randomizer and so on).

        Even though we server owners invest more time and effort than
        any of the hat and map makers out there, we don't get a single
        dime from Valve. All we get is rules and punishments.  And I
        don't even have pinion or ads in general on my server to deserve
        this.

        Am 24.01.2014 17:42, schrieb ics:

            This is my opinion as well. Communities slowly start dying
            because their regulars cannot go to a populated server to
            play on when they have time to play themselves. The regulars
            get things started but quickplay was nice filling of the
            servers.

            67/96 players now on the regular servers, and not a single
            quikcplay player. All players through favorites, history or
            steam. Used to be 10-20% quickplay for us.

            -ics

            Lucas Wagner kirjoitti:

                This exactly.

                In my experience, quickplay was useful for filling
                servers after you had 12-14 players on it, and retaining
                already full servers. Regulars are what makes your
                server successful, but quickplay can help bridge gaps of
                inactivity by your loyal player base. This option will
                only reduce the referrals (it remains to be seen how
                much) meaning that seeding efforts will require players
                to stay longer and servers will be more fragile and
                susceptible to depopulation. It will add volatility to a
                lot of communities and I'll be watching how their
                servers fare in the weeks to come.



                On Fri, Jan 24, 2014 at 9:32 AM, 1nsane
                <[email protected] <mailto:[email protected]>
                <mailto:[email protected]
                <mailto:[email protected]>>> wrote:

                     Unfortunately valve doesn't really need us anymore.
                They can't
                     monetize maps or custom game modes. Once quickplay
                was added with
                     its preference for certain "noob friendly" maps a
                number of
                     valve's own maps (and game modes) stopped being
                played. You'd
                     think they would want more variety so players stick
                around for
                     longer. Other online FPS games tend to rotate
                through all their maps.

                     At this point the only important part of the user
                generated
                     content for them is the item creators as they make
                the money. But
                     this seems to be shortsighted, like you said custom
                maps and
                     custom game modes that valve previously loved to
                take and add
                     officially to their games will now become a rarity.



                     On Fri, Jan 24, 2014 at 6:17 AM, E. Olsen
                <[email protected] <mailto:[email protected]>
                     <mailto:[email protected]
                <mailto:[email protected]>>> wrote:

                         Agreed.

                         It's one thing to make such a drastic change,
                it's another to
                         re-route 40-50% of all TF2 traffic away from
                every non-valve
                         server on the planet in one fell swoop. If this
                change stands
                         as-is, there's not a single server operator on
                the planet that
                         will be able to launch a new vanilla server (or
                almost any
                         kind of server, for that matter), because
                unless a server
                         already has a following, it will never be able
                to build up the
                         momentum when less than half the player base
                will even be able
                         to find it.

                         Here's the thing, folks:

                         It's been proven time and time again that Mods
                extend the
                         lifetime of a game (look at what Day Z did last
                year for Arma
                         2). The diversity of TF2 is what has kept it
                going all these
                         years....yet a change like this actively steers
                half (or more)
                         of the current playerbase, and probably the
                vast majority of
                         _every_ new player AWAY from ever finding a
                custom map, mod,
                         or game mode.

                         If "official valve vanilla" is all you want -
                then this change
                         is wonderful for you (and you should have that
                "option"), but
                         should this remain the "default" setting that
                every client is
                         now set to, Valve has hastened along the death
                of the very
                         game they are trying to protect.

                         Why would anyone even bother creating a map for
                TF2 now? How
                         would it ever see any kind of significant traffic?

                         How about custom game modes? We were hosting a
                "King of the
                         Hill" server (using custom maps made for that
                game mode) for
                         over a year BEFORE it became an official game
                mode with
                         official maps - think anyone will or would be
                able to throw up
                         a new server or game mode under these conditions?

                         I think we all understand why Valve thinks they
                had to do this
                         - all the "Pinion Profiteers" made them think
                this was
                         necessary - but make no mistake, these were
                problems that were
                         CREATED by quickplay in the first place, so in
                one fell swoop,
                         Valve has not only created the problem, but
                they have used the
                         same system that created it to essentially
                throw out all the
                         "good" servers with the bad. Any non-valve
                server that does
                         not already have a significant amount of
                "regulars" will now
                         die on the vine....and there won't be any new
                non-valve
                         servers going up to replace them.

                         It's a shame, folks. This change effectively
                takes the
                         "community" out of TF2, and turns it into just
                another random,
                         casual, anonymous FPS.

                         It's was a rarity already to have a game that
                was 7+ years old
                         that still had new clans and communities
                forming around it -
                         but a change like this will make it all but
                impossible for any
                         new TF2 communities to even get started.


                         On Fri, Jan 24, 2014 at 4:55 AM, Emil Larsson
                         <[email protected] <mailto:[email protected]>
                <mailto:[email protected] <mailto:[email protected]>>> wrote:

                             I wouldn't had mind the valve only server
                option, but it
                             shouldn't be the default certainly. We're
                also certainly
                             noticing a decrease of players now, and I
                just feel
                             punished for playing by the rules.


                             On Fri, Jan 24, 2014 at 3:38 AM, Stephen A.
                Yates
                             <[email protected]
                <mailto:[email protected]> <mailto:[email protected]
                <mailto:[email protected]>>> wrote:

                                 I am not trying to start shit… I am
                just stating my
                                 opinion. Quickplay has been killing our
                servers for a
                                 long time.


                *From:*hlds-bounces@list.__valvesoftware.com
                <mailto:[email protected]>
                <mailto:hlds-bounces@list.__valvesoftware.com
                <mailto:[email protected]>>

                [mailto:hlds-bounces@list.__valvesoftware.com
                <mailto:[email protected]>
                <mailto:hlds-bounces@list.__valvesoftware.com
                <mailto:[email protected]>>] *On
                                 Behalf Of *Lyrai
                                 *Sent:* Thursday, January 23, 2014 9:25 PM


                                 *To:* Half-Life dedicated Win32 server
                mailing list
                                 *Subject:* Re: [hlds] Mandatory TF2
                update released

                                 It looks like that community's servers
                were already
                                 shutting down due to admin burnout.
                Nothing related to
                                 this in any way. Maybe just an attempt
                to start shit.

                                 On Thu, Jan 23, 2014 at 6:20 PM, Ragorism
                                 <[email protected]
                <mailto:[email protected]> <mailto:[email protected]
                <mailto:[email protected]>>> wrote:

                                     That's why it's called an 'option',
                you fucking
                                     mongoloid.

                                     On Thu, Jan 23, 2014 at 8:08 PM,
                Stephen A. Yates
                                     <[email protected]
                <mailto:[email protected]> <mailto:[email protected]
                <mailto:[email protected]>>>
                                     wrote:

                                         Really?


                                         - Add quickplay option to only
                connect to
                                         official Valve servers

                                         We have been running Vanilla 24
                player servers
                                         since the month after the
                                         launch of Orangebox. Valve did
                not seem to
                                         have an issue with us when we
                                         were helping to build the TF2
                community. This
                                         should pretty much put an end
                                         to new players finding their
                way to our
                                         servers and community.

                                         Thanks Valve. Enjoy your cash.

                                         We will be closing our
                community down at the
                                         end of this month.

                                         Peace out.

                                         -SpikerNoob





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