If you have huge servers, it may be more cost effective to run your own 
hardware. Then you control the port.


Sent from my Verizon Wireless 4G LTE smartphone


-------- Original message --------
From: Nomaan Ahmad
Date:03/05/2014 8:55 AM (GMT-05:00)
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Advertise a server using account ID

I agree with Will.

Domain doesn't solve the port move problem. What if you move your gameserver 
instance to another machine but the port is already in use?

Also its a lot simpler to just advertise game server id. Don't need to worry 
about updating it from everywhere.

Please don't be against it if you have no use for it. Its a good feature so I 
think it should be welcomed.


On 5 March 2014 13:42, Will Moggridge 
<[email protected]<mailto:[email protected]>> wrote:
Maybe using domain names is a great solution for you but it is hardly a perfect 
solution.
If it is possible to have a cleaner solution, why not push for that?

What if the port changes? (I am assuming the IDs track IP + port.)
Maybe people would rather give out an ID that is always relevant?


On 5 March 2014 13:24, Valentin G. 
<[email protected]<mailto:[email protected]>> wrote:
This system is already designed to automatically update the IP when
the server moves its location. No need to advertise using an account
id for that reason.

On Wed, Mar 5, 2014 at 2:22 PM, Bobby Broughton 
<[email protected]<mailto:[email protected]>> wrote:
> What is this new fangled technology!?!?
>
> I'm surprised more people aren't using dns.
>
>
> Sent from my Verizon Wireless 4G LTE smartphone
>
>
> -------- Original message --------
> From: Ross Bemrose
> Date:03/05/2014 8:19 AM (GMT-05:00)
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Advertise a server using account ID
>
> I use these crazy things called "domain names" which I update when I move
> servers to different addresses.
>
> On 3/5/2014 8:16 AM, [email protected]<mailto:[email protected]> 
> wrote:
>
> Please do so!
> It's not mainly for the IP which is easily grabbed anyway, instead this
> would be awesome to implement as when server owners like me have to change
> the ip of huge servers they don't lose all their players!
> It would be just perfect if players of source games could finally connect
> using either a server_id or its ip!
>
> Greetings,
> Niko
>
> Can you please let server owners advertise their server using account ID
> only,
> without showing the IP address anywhere?
>
>
>
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