VR mode? Can we rename that to Facebook mode now?
On Apr 1, 2014 8:48 PM, "Eric Smith" <[email protected]> wrote:

> We've released a mandatory update for TF2. The notes are below. The new
> version is 2177902.
>
> -Eric
>
> --------------------------
>
> - Improved the Backpack UI
>         - Added page buttons for all pages
>         - Removed prev/next buttons
>   - Updated the drag/drop behavior to interact with the page buttons
> - Strange quality items can now be placed on the Steam Community Market
> - Added a "Show Untradable Items" checkbox to the recipe UI
> - Added the smoke effect to The Soldier's Stogie
> - Added the InfoShow 2014 community event medal
> - Added Crate #82 and Crate #83 to the drop list
> - Crate drop rates have been significantly lowered
> - Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
> - Virtual Reality mode
>         - The game will now start in VR mode if it is launched from Steam
> while Steam is running in VR mode
> - Updated the equip_region for the Humanitarian's Hachimaki, The Special
> Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The
> Deadliest Duckling
> - Updated The Gunboats so they can be used in Medieval mode
> - Updated the Wrangler so Strange parts can be applied to it
>         - Strange parts only increment if a Wrangler-controlled Sentry
> does the scoring
> - Updated Chemistry Sets
>         - Started dropping Series 3 Chemistry Sets with an expiration date
>         - Retroactively added Series tags to older Chemistry Sets
> - Fixed a client crash related to killstreak effects
> - Fixed seeing the incorrect cosmetic items on players when the server has
> been running for a long time
> - Fixed hats not dropping into the world when players are killed
> - Fixed the Jarate effect not being displayed on some cosmetic items
> - Fixed framerate affecting player turn rate while using the Demoman's
> shield charge
> - Fixed flashlight shadows projected on players for Linux and Mac clients
> - Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in
> DirectX 8
> - Fixed The Doe-Boy using incorrect team materials
> - Fixed some Strange parts not being counted properly when attached to
> wearable weapons like the Mantreads and Demoman's shields
> - Fixed Spies speaking their payload cart forward/backward response_rules
> lines while disguised
> - Fixed Mann vs. Machine Giant Heavies not playing the correct override
> sounds for their Miniguns
> - Fixed the Huntsman charge bar being misaligned
>
>
>
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