Supporting the push to have this fixed, many maps make use of
trigger_gravity which now no longer work correctly.


On Thu, Jun 12, 2014 at 11:12 AM, A Fearts <[email protected]> wrote:

> Would you mind please fixing:
>
> m_flGravity sendprop
> &
> Hammer's trigger_gravity
>
> It seems to have broken in the last update and it's has destroyed some of
> the plugins and maps I use this on.
>
>
> On Wed, Jun 11, 2014 at 9:14 PM, Eric Smith <[email protected]>
> wrote:
>
>> We've released another mandatory update for TF2. The notes for the update
>> are below. The new version number is 2276724.
>>
>> -Eric
>>
>> -----------------------------------------
>>
>> - Fixed a client crash caused by failing to properly parse the item schema
>> - Fixed not being able to equip The Director's Vision taunt in the Action
>> slot
>> - Fixed not being able to taunt with the Spy's disguise kit
>> - Fixed the Engineer's build menu staying open after changing class
>> - Fixed being charged the incorrect amount of metal for a Dispenser when
>> The Gunslinger is equipped
>> - Updated the description of The High Five! Taunt to better describe the
>> new toggle behavior
>> - Updated the materials for The Eureka Effect HUD to support mat_picmip
>>
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>
>
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