"FaceRift Mode" :P
On 02/04/2014 01:50, big john wrote:

VR mode? Can we rename that to Facebook mode now?

On Apr 1, 2014 8:48 PM, "Eric Smith" <[email protected] <mailto:[email protected]>> wrote:

    We've released a mandatory update for TF2. The notes are below.
    The new version is 2177902.

    -Eric

    --------------------------

    - Improved the Backpack UI
            - Added page buttons for all pages
            - Removed prev/next buttons
      - Updated the drag/drop behavior to interact with the page buttons
    - Strange quality items can now be placed on the Steam Community
    Market
    - Added a "Show Untradable Items" checkbox to the recipe UI
    - Added the smoke effect to The Soldier's Stogie
    - Added the InfoShow 2014 community event medal
    - Added Crate #82 and Crate #83 to the drop list
    - Crate drop rates have been significantly lowered
    - Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the
    drop list
    - Virtual Reality mode
            - The game will now start in VR mode if it is launched
    from Steam while Steam is running in VR mode
    - Updated the equip_region for the Humanitarian's Hachimaki, The
    Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky
    Shot, and The Deadliest Duckling
    - Updated The Gunboats so they can be used in Medieval mode
    - Updated the Wrangler so Strange parts can be applied to it
            - Strange parts only increment if a Wrangler-controlled
    Sentry does the scoring
    - Updated Chemistry Sets
            - Started dropping Series 3 Chemistry Sets with an
    expiration date
            - Retroactively added Series tags to older Chemistry Sets
    - Fixed a client crash related to killstreak effects
    - Fixed seeing the incorrect cosmetic items on players when the
    server has been running for a long time
    - Fixed hats not dropping into the world when players are killed
    - Fixed the Jarate effect not being displayed on some cosmetic items
    - Fixed framerate affecting player turn rate while using the
    Demoman's shield charge
    - Fixed flashlight shadows projected on players for Linux and Mac
    clients
    - Fixed seeing the fire texture on Runner's Warm-Up and the Tiny
    Timber in DirectX 8
    - Fixed The Doe-Boy using incorrect team materials
    - Fixed some Strange parts not being counted properly when
    attached to wearable weapons like the Mantreads and Demoman's shields
    - Fixed Spies speaking their payload cart forward/backward
    response_rules lines while disguised
    - Fixed Mann vs. Machine Giant Heavies not playing the correct
    override sounds for their Miniguns
    - Fixed the Huntsman charge bar being misaligned



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