"FaceRift Mode" :P
On 02/04/2014 01:50, big john wrote:
VR mode? Can we rename that to Facebook mode now?
On Apr 1, 2014 8:48 PM, "Eric Smith" <[email protected]
<mailto:[email protected]>> wrote:
We've released a mandatory update for TF2. The notes are below.
The new version is 2177902.
-Eric
--------------------------
- Improved the Backpack UI
- Added page buttons for all pages
- Removed prev/next buttons
- Updated the drag/drop behavior to interact with the page buttons
- Strange quality items can now be placed on the Steam Community
Market
- Added a "Show Untradable Items" checkbox to the recipe UI
- Added the smoke effect to The Soldier's Stogie
- Added the InfoShow 2014 community event medal
- Added Crate #82 and Crate #83 to the drop list
- Crate drop rates have been significantly lowered
- Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the
drop list
- Virtual Reality mode
- The game will now start in VR mode if it is launched
from Steam while Steam is running in VR mode
- Updated the equip_region for the Humanitarian's Hachimaki, The
Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky
Shot, and The Deadliest Duckling
- Updated The Gunboats so they can be used in Medieval mode
- Updated the Wrangler so Strange parts can be applied to it
- Strange parts only increment if a Wrangler-controlled
Sentry does the scoring
- Updated Chemistry Sets
- Started dropping Series 3 Chemistry Sets with an
expiration date
- Retroactively added Series tags to older Chemistry Sets
- Fixed a client crash related to killstreak effects
- Fixed seeing the incorrect cosmetic items on players when the
server has been running for a long time
- Fixed hats not dropping into the world when players are killed
- Fixed the Jarate effect not being displayed on some cosmetic items
- Fixed framerate affecting player turn rate while using the
Demoman's shield charge
- Fixed flashlight shadows projected on players for Linux and Mac
clients
- Fixed seeing the fire texture on Runner's Warm-Up and the Tiny
Timber in DirectX 8
- Fixed The Doe-Boy using incorrect team materials
- Fixed some Strange parts not being counted properly when
attached to wearable weapons like the Mantreads and Demoman's shields
- Fixed Spies speaking their payload cart forward/backward
response_rules lines while disguised
- Fixed Mann vs. Machine Giant Heavies not playing the correct
override sounds for their Miniguns
- Fixed the Huntsman charge bar being misaligned
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