- Fixed framerate affecting player turn rate while using the Demoman's
shield charge
And by that you mean reversed it so everyone with a good fps can't turn at
all?


2014-04-02 3:57 GMT+03:00 Shane Matthews <sh...@cypherous.co.uk>:

>  "FaceRift Mode" :P
>
> On 02/04/2014 01:50, big john wrote:
>
> VR mode? Can we rename that to Facebook mode now?
> On Apr 1, 2014 8:48 PM, "Eric Smith" <er...@valvesoftware.com> wrote:
>
>> We've released a mandatory update for TF2. The notes are below. The new
>> version is 2177902.
>>
>> -Eric
>>
>> --------------------------
>>
>> - Improved the Backpack UI
>>         - Added page buttons for all pages
>>         - Removed prev/next buttons
>>   - Updated the drag/drop behavior to interact with the page buttons
>> - Strange quality items can now be placed on the Steam Community Market
>> - Added a "Show Untradable Items" checkbox to the recipe UI
>> - Added the smoke effect to The Soldier's Stogie
>> - Added the InfoShow 2014 community event medal
>> - Added Crate #82 and Crate #83 to the drop list
>> - Crate drop rates have been significantly lowered
>> - Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
>> - Virtual Reality mode
>>         - The game will now start in VR mode if it is launched from Steam
>> while Steam is running in VR mode
>> - Updated the equip_region for the Humanitarian's Hachimaki, The Special
>> Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The
>> Deadliest Duckling
>> - Updated The Gunboats so they can be used in Medieval mode
>> - Updated the Wrangler so Strange parts can be applied to it
>>         - Strange parts only increment if a Wrangler-controlled Sentry
>> does the scoring
>> - Updated Chemistry Sets
>>         - Started dropping Series 3 Chemistry Sets with an expiration date
>>         - Retroactively added Series tags to older Chemistry Sets
>> - Fixed a client crash related to killstreak effects
>> - Fixed seeing the incorrect cosmetic items on players when the server
>> has been running for a long time
>> - Fixed hats not dropping into the world when players are killed
>> - Fixed the Jarate effect not being displayed on some cosmetic items
>> - Fixed framerate affecting player turn rate while using the Demoman's
>> shield charge
>> - Fixed flashlight shadows projected on players for Linux and Mac clients
>> - Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber
>> in DirectX 8
>> - Fixed The Doe-Boy using incorrect team materials
>> - Fixed some Strange parts not being counted properly when attached to
>> wearable weapons like the Mantreads and Demoman's shields
>> - Fixed Spies speaking their payload cart forward/backward response_rules
>> lines while disguised
>> - Fixed Mann vs. Machine Giant Heavies not playing the correct override
>> sounds for their Miniguns
>> - Fixed the Huntsman charge bar being misaligned
>>
>>
>>
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>>
>
>
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-- 
Thanks,
Ron Melkhior

http://mlkh.me
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