Guys, my server was already up to date indeed, but it was crashing due to bots joining the game alongside with the first player. Segmentation fault.
When I removed the bots from the game, it worked without issues. Can you look into it!? If there's anything I can do in order to help find the problem, just ask. _pilger On 28 August 2014 02:17, ics <[email protected]> wrote: > Servers aren't really up-to-date even if they say so. If you update more > than 1 servers with same session, then the first one will update fine but > the rest will say they are up-to-date unless you restart steamid before > doing each update. To avoid this, run: app_update 232250 validate > > -ics > > pilger kirjoitti: > >> Anyone else having segmentation faults whenever a player picks a class? >> >> My server crashes every single time someone joins and pick a class. And >> it claims to be up to date. >> >> >> _pilger >> >> >> On 27 August 2014 23:17, big john <[email protected] <mailto: >> [email protected]>> wrote: >> >> Jeez... you think some people would take the hint. >> >> On Aug 27, 2014 9:59 PM, "Michael Loveless" >> <[email protected] <mailto:[email protected]>> wrote: >> >> Eric, could you please make some sort of response to the issue >> regarding the HTML MOTD? There is an issue where clicked links >> re-open the MOTD in a new window, not the intended target >> destination. This is causing a lot of negative effects on >> servers that utilize the HTML MOTD for various in-game >> features since no one can get past the main HTML page in the >> MOTD. I have seen this question posed a few times since the >> last update. Please just take a moment and let us know if a >> fix is in the works and possibly when we could expect it, it >> would be greatly appreciated. Thank you for all the work you >> do for us! >> >> >> On Wed, Aug 27, 2014 at 9:46 PM, Kyle Sanderson >> <[email protected] <mailto:[email protected]>> wrote: >> >> I seem to remember HPE testing changes to de_dust on temporary >> 'official' servers with a build-id appendage. It may be worth >> continuing that idea in TF as the pattern continues. >> >> Kyle. >> >> On Wed, Aug 27, 2014 at 6:30 PM, Eric Smith >> <[email protected] <mailto:[email protected]>> >> >> wrote: >> > We've released a mandatory update for TF2. The notes for >> the update are below. The new version number is 2377855. >> > >> > -Eric >> > >> > ----------------------------------------- >> > >> > - Rolled back the previous changes to rd_asteroid >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the >> list archives, please visit: >> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >> hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the >> list archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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