Hooray! One step in the right direction indeed. Now to consider the other
suggested changes in relation to Quickplay please :) (particularly that
modified screenshot with the main menu UI changed to offer choices of what
type of server to join via quickplay). Thanks TF2 team for listening to us.

On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com> wrote:

>  If you SUICIDE, it's not supposed to retain the charge from your current
> death.  That's right in the patch notes.
>
> However, I (and likely others) thought this meant it would store 0%.  Then
> again, if it did that, then medics could just suicide to make sure any
> enemy medics that picked it up got nothing.
>
>
> On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote:
>
> The medigun is bugged.
> <Gaberoll> anyhow medigun is bugged
> <Gaberoll> when suiciding it retains the uber charge from your previous
> death, not your current death
> <Gaberoll> that is to say, I die with 70% uber
> <Gaberoll> the medigun has 70% uber
> <Gaberoll> later, I have 40 charge
> <Gaberoll> and suicide for whatever reason
> <Gaberoll> when picked up, it has 70% uber
> <Gaberoll> I am later killed at 16%
> <Gaberoll> it gets picked up as 16%
> <Gaberoll> I then suicide at full charge
> <Gaberoll> it is picked up at 16%
>
> On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail <supp...@boomgaming.net> wrote:
>
>> OMG!!!!! OMG!!!!!!
>>
>>  They listened to you guys!!!!! OMFG!
>>
>>  - Valve official quickplay and matchmaking servers are no longer listed
>> in the server browser
>>
>> On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith <er...@valvesoftware.com>
>> wrote:
>>
>>> We've released a mandatory update for TF2. The notes for the update are
>>> below. The new version is 2863548.
>>>
>>> -Eric
>>>
>>> ----------------------
>>>
>>> - Temporarily limited OS X clients to medium texture quality to resolve
>>> random crashes while work is done on a permanent fix
>>> - Fixed a random crash that affected OSX only
>>> - Updated the collision geometry for the turbines in Powerhouse
>>> - Dropped weapons now retain their ammo and ÜberCharge levels unless the
>>> player commits suicide
>>> - Valve official quickplay and matchmaking servers are no longer listed
>>> in the server browser
>>> - Players no longer drop their weapons in MvM
>>> - Pressing the action key will now try to pick up a dropped weapon
>>> before trying to use an item in the action slot
>>> - Spies can no longer pick up weapons when disguised or cloaked
>>> - Using the mouse to select enemy players on the scoreboard no longer
>>> improperly reveals their class
>>> - Fixed players dropping multiple instances of the same weapon at once
>>> - Fixed unintended changes to rocket and other explosive jumping behavior
>>> - Fixed dropped weapons occasionally using an incorrect skin
>>> - Fixed an issue that was causing the particle effects on Unusual hats
>>> to sometimes draw in first-person for the owner, or not draw at all to
>>> others
>>> - Fixed an issue that prevented Huntsman arrows from damaging enemy
>>> Engineer buildings
>>> - Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg,
>>> and Botkillers) not rendering their attachments
>>> - Fixed spies that have picked up a dropped Your Eternal Reward or Wanga
>>> Prick being able to manually disguise
>>> - Fixed Spy sometimes not being able to use the Disguise Kit after
>>> picking up a new Knife
>>> - Fixed newly created items not becoming Strange quality, despite
>>> receiving the ability to track kills. Existing items in this state will not
>>> be retroactively fixed.
>>> - Fixed skinned weapons appearing differently after being traded or
>>> listed on the Steam Community Market. Affected items have been reverted to
>>> their original (permanent) appearance.
>>> - Fixed being able to craft some previously un-craftable items
>>> - Fixed a client crash related to Killstreak Fabricators and Chemistry
>>> Kits
>>> - Fixed a client crash related to particles
>>> - Fixed the Vitasaw no longer giving its ÜberCharge bonus after death
>>> - Fixed issues related to picking up dropped weapons while zoomed in
>>> with a Sniper Rifle
>>> - Fixed a bug that caused the Shortstop to reload faster than normal
>>> - Fixed dropped energy weapons not being able to fire after being picked
>>> up
>>> - Fixed some weapons not displaying their charge meters after being
>>> picked up
>>> - Fixed the box used in the Box Trot taunt sometimes being the wrong
>>> color
>>> - Steam Community Market
>>>         - Fixed skinned items appearing as "Decorated Item"
>>>         - Items that are temporarily un-tradable can now properly be
>>> listed on the market
>>>
>>>
>>>
>>>
>>>
>>>
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>>>
>>
>>
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