Hooray! One step in the right direction indeed. Now to consider the other suggested changes in relation to Quickplay please :) (particularly that modified screenshot with the main menu UI changed to offer choices of what type of server to join via quickplay). Thanks TF2 team for listening to us.
On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com> wrote: > If you SUICIDE, it's not supposed to retain the charge from your current > death. That's right in the patch notes. > > However, I (and likely others) thought this meant it would store 0%. Then > again, if it did that, then medics could just suicide to make sure any > enemy medics that picked it up got nothing. > > > On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote: > > The medigun is bugged. > <Gaberoll> anyhow medigun is bugged > <Gaberoll> when suiciding it retains the uber charge from your previous > death, not your current death > <Gaberoll> that is to say, I die with 70% uber > <Gaberoll> the medigun has 70% uber > <Gaberoll> later, I have 40 charge > <Gaberoll> and suicide for whatever reason > <Gaberoll> when picked up, it has 70% uber > <Gaberoll> I am later killed at 16% > <Gaberoll> it gets picked up as 16% > <Gaberoll> I then suicide at full charge > <Gaberoll> it is picked up at 16% > > On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail <supp...@boomgaming.net> wrote: > >> OMG!!!!! OMG!!!!!! >> >> They listened to you guys!!!!! OMFG! >> >> - Valve official quickplay and matchmaking servers are no longer listed >> in the server browser >> >> On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith <er...@valvesoftware.com> >> wrote: >> >>> We've released a mandatory update for TF2. The notes for the update are >>> below. The new version is 2863548. >>> >>> -Eric >>> >>> ---------------------- >>> >>> - Temporarily limited OS X clients to medium texture quality to resolve >>> random crashes while work is done on a permanent fix >>> - Fixed a random crash that affected OSX only >>> - Updated the collision geometry for the turbines in Powerhouse >>> - Dropped weapons now retain their ammo and ÜberCharge levels unless the >>> player commits suicide >>> - Valve official quickplay and matchmaking servers are no longer listed >>> in the server browser >>> - Players no longer drop their weapons in MvM >>> - Pressing the action key will now try to pick up a dropped weapon >>> before trying to use an item in the action slot >>> - Spies can no longer pick up weapons when disguised or cloaked >>> - Using the mouse to select enemy players on the scoreboard no longer >>> improperly reveals their class >>> - Fixed players dropping multiple instances of the same weapon at once >>> - Fixed unintended changes to rocket and other explosive jumping behavior >>> - Fixed dropped weapons occasionally using an incorrect skin >>> - Fixed an issue that was causing the particle effects on Unusual hats >>> to sometimes draw in first-person for the owner, or not draw at all to >>> others >>> - Fixed an issue that prevented Huntsman arrows from damaging enemy >>> Engineer buildings >>> - Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, >>> and Botkillers) not rendering their attachments >>> - Fixed spies that have picked up a dropped Your Eternal Reward or Wanga >>> Prick being able to manually disguise >>> - Fixed Spy sometimes not being able to use the Disguise Kit after >>> picking up a new Knife >>> - Fixed newly created items not becoming Strange quality, despite >>> receiving the ability to track kills. Existing items in this state will not >>> be retroactively fixed. >>> - Fixed skinned weapons appearing differently after being traded or >>> listed on the Steam Community Market. Affected items have been reverted to >>> their original (permanent) appearance. >>> - Fixed being able to craft some previously un-craftable items >>> - Fixed a client crash related to Killstreak Fabricators and Chemistry >>> Kits >>> - Fixed a client crash related to particles >>> - Fixed the Vitasaw no longer giving its ÜberCharge bonus after death >>> - Fixed issues related to picking up dropped weapons while zoomed in >>> with a Sniper Rifle >>> - Fixed a bug that caused the Shortstop to reload faster than normal >>> - Fixed dropped energy weapons not being able to fire after being picked >>> up >>> - Fixed some weapons not displaying their charge meters after being >>> picked up >>> - Fixed the box used in the Box Trot taunt sometimes being the wrong >>> color >>> - Steam Community Market >>> - Fixed skinned items appearing as "Decorated Item" >>> - Items that are temporarily un-tradable can now properly be >>> listed on the market >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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