I actually really dislike that valve decided to remove their servers from the server browser. Nine times out of ten, I don't want to play your terrible 24/7 server with class limits. There definitely needs to be a toggle to include valve servers in the server browser. IMO, quickplay takes too long to find a server to be useful.
On Sat, Jul 4, 2015, 3:30 AM Paul <ubyu....@gmail.com> wrote: > Hooray! One step in the right direction indeed. Now to consider the other > suggested changes in relation to Quickplay please :) (particularly that > modified screenshot with the main menu UI changed to offer choices of what > type of server to join via quickplay). Thanks TF2 team for listening to us. > > On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com> wrote: > >> If you SUICIDE, it's not supposed to retain the charge from your >> current death. That's right in the patch notes. >> >> However, I (and likely others) thought this meant it would store 0%. >> Then again, if it did that, then medics could just suicide to make sure any >> enemy medics that picked it up got nothing. >> >> >> On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote: >> >> The medigun is bugged. >> <Gaberoll> anyhow medigun is bugged >> <Gaberoll> when suiciding it retains the uber charge from your previous >> death, not your current death >> <Gaberoll> that is to say, I die with 70% uber >> <Gaberoll> the medigun has 70% uber >> <Gaberoll> later, I have 40 charge >> <Gaberoll> and suicide for whatever reason >> <Gaberoll> when picked up, it has 70% uber >> <Gaberoll> I am later killed at 16% >> <Gaberoll> it gets picked up as 16% >> <Gaberoll> I then suicide at full charge >> <Gaberoll> it is picked up at 16% >> >> On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail <supp...@boomgaming.net> >> wrote: >> >>> OMG!!!!! OMG!!!!!! >>> >>> They listened to you guys!!!!! OMFG! >>> >>> - Valve official quickplay and matchmaking servers are no longer >>> listed in the server browser >>> >>> On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith <er...@valvesoftware.com> >>> wrote: >>> >>>> We've released a mandatory update for TF2. The notes for the update are >>>> below. The new version is 2863548. >>>> >>>> -Eric >>>> >>>> ---------------------- >>>> >>>> - Temporarily limited OS X clients to medium texture quality to resolve >>>> random crashes while work is done on a permanent fix >>>> - Fixed a random crash that affected OSX only >>>> - Updated the collision geometry for the turbines in Powerhouse >>>> - Dropped weapons now retain their ammo and ÜberCharge levels unless >>>> the player commits suicide >>>> - Valve official quickplay and matchmaking servers are no longer listed >>>> in the server browser >>>> - Players no longer drop their weapons in MvM >>>> - Pressing the action key will now try to pick up a dropped weapon >>>> before trying to use an item in the action slot >>>> - Spies can no longer pick up weapons when disguised or cloaked >>>> - Using the mouse to select enemy players on the scoreboard no longer >>>> improperly reveals their class >>>> - Fixed players dropping multiple instances of the same weapon at once >>>> - Fixed unintended changes to rocket and other explosive jumping >>>> behavior >>>> - Fixed dropped weapons occasionally using an incorrect skin >>>> - Fixed an issue that was causing the particle effects on Unusual hats >>>> to sometimes draw in first-person for the owner, or not draw at all to >>>> others >>>> - Fixed an issue that prevented Huntsman arrows from damaging enemy >>>> Engineer buildings >>>> - Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, >>>> and Botkillers) not rendering their attachments >>>> - Fixed spies that have picked up a dropped Your Eternal Reward or >>>> Wanga Prick being able to manually disguise >>>> - Fixed Spy sometimes not being able to use the Disguise Kit after >>>> picking up a new Knife >>>> - Fixed newly created items not becoming Strange quality, despite >>>> receiving the ability to track kills. Existing items in this state will not >>>> be retroactively fixed. >>>> - Fixed skinned weapons appearing differently after being traded or >>>> listed on the Steam Community Market. Affected items have been reverted to >>>> their original (permanent) appearance. >>>> - Fixed being able to craft some previously un-craftable items >>>> - Fixed a client crash related to Killstreak Fabricators and Chemistry >>>> Kits >>>> - Fixed a client crash related to particles >>>> - Fixed the Vitasaw no longer giving its ÜberCharge bonus after death >>>> - Fixed issues related to picking up dropped weapons while zoomed in >>>> with a Sniper Rifle >>>> - Fixed a bug that caused the Shortstop to reload faster than normal >>>> - Fixed dropped energy weapons not being able to fire after being >>>> picked up >>>> - Fixed some weapons not displaying their charge meters after being >>>> picked up >>>> - Fixed the box used in the Box Trot taunt sometimes being the wrong >>>> color >>>> - Steam Community Market >>>> - Fixed skinned items appearing as "Decorated Item" >>>> - Items that are temporarily un-tradable can now properly be >>>> listed on the market >>>> >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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