I just tried and it took around 25 seconds to give me a list of around 10
or so servers. All of them having 0 players.

I did this twice and same result.

Are you saying NO ONE is playing in a valve server anywhere? Because if you
do, you are destroying the argument that people didn't know how to use the
server browser.

On Sat, Jul 4, 2015 at 7:50 AM, HD <ad...@gamerscrib.net> wrote:

> This is a great move in the right direction to help Community servers.
> Quickplay is QUICK I’ve used it and it is fast to find a server as in only
> seconds.
>
>
>
> Now as I said a move but only a baby step to restore how things should be
> for the community run servers.
>
>
>
> It is not hard to find a close by Valve server..I just tried and it took
> maybe 25 seconds…hardly forever.
>
>
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Floul
> *Sent:* Saturday, July 04, 2015 10:48 AM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Mandatory TF2 update released
>
>
>
> It doesn't help that it sorts through around 700 servers each time
>
> ---- Phillip Vector wrote ----
>
> > Same here. I enjoyed going to Valve servers and now, there is only the
> quickplay option available which takes forever.
> >
> >
> > On Sat, Jul 4, 2015 at 7:37 AM, AJ DeTorrice <
> thatcompanythatownsyourcomp...@gmail.com> wrote:
> >
> > I actually really dislike that valve decided to remove their servers
> from the server browser. Nine times out of ten, I don't want to play your
> terrible 24/7 server with class limits. There definitely needs to be a
> toggle to include valve servers in the server browser. IMO, quickplay takes
> too long to find a server to be useful.
> >
> >
> > On Sat, Jul 4, 2015, 3:30 AM Paul <ubyu....@gmail.com> wrote:
> >
> > Hooray! One step in the right direction indeed. Now to consider the
> other suggested changes in relation to Quickplay please :) (particularly
> that modified screenshot with the main menu UI changed to offer choices of
> what type of server to join via quickplay). Thanks TF2 team for listening
> to us.
> >
> >
> > On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com> wrote:
> >
> > If you SUICIDE, it's not supposed to retain the charge from your current
> death.  That's right in the patch notes.
> >
> > However, I (and likely others) thought this meant it would store 0%.
> Then again, if it did that, then medics could just suicide to make sure any
> enemy medics that picked it up got nothing.
> >
> >
> >
> > On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote:
> >
> > The medigun is bugged.
> >
> > <Gaberoll> anyhow medigun is bugged
> >
> > <Gaberoll> when suiciding it retains the uber charge from your previous
> death, not your current death
> >
> > <Gaberoll> that is to say, I die with 70% uber
> >
> > <Gaberoll> the medigun has 70% uber
> >
> > <Gaberoll> later, I have 40 charge
> >
> > <Gaberoll> and suicide for whatever reason
> >
> > <Gaberoll> when picked up, it has 70% uber
> >
> > <Gaberoll> I am later killed at 16%
> >
> > <Gaberoll> it gets picked up as 16%
> >
> > <Gaberoll> I then suicide at full charge
> >
> > <Gaberoll> it is picked up at 16%
> >
> >
> > On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail <supp...@boomgaming.net>
> wrote:
> >
> > OMG!!!!! OMG!!!!!!
> >
> >
> > They listened to you guys!!!!! OMFG!
> >
> >
> > - Valve official quickplay and matchmaking servers are no longer listed
> in the server browser
> >
> >
> > On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith <er...@valvesoftware.com>
> wrote:
> >
> > We've released a mandatory update for TF2. The notes for the update are
> below. The new version is 2863548.
> >
> > -Eric
> >
> > ----------------------
> >
> > - Temporarily limited OS X clients to medium texture quality to resolve
> random crashes while work is done on a permanent fix
> > - Fixed a random crash that affected OSX only
> > - Updated the collision geometry for the turbines in Powerhouse
> > - Dropped weapons now retain their ammo and ÜberCharge levels unless the
> player commits suicide
> > - Valve official quickplay and matchmaking servers are no longer listed
> in the server browser
> > - Players no longer drop their weapons in MvM
> > - Pressing the action key will now try to pick up a dropped weapon
> before trying to use an item in the action slot
> > - Spies can no longer pick up weapons when disguised or cloaked
> > - Using the mouse to select enemy players on the scoreboard no longer
> improperly reveals their class
> > - Fixed players dropping multiple instances of the same weapon at once
> > - Fixed unintended changes to rocket and other explosive jumping behavior
> > - Fixed dropped weapons occasionally using an incorrect skin
> > - Fixed an issue that was causing the particle effects on Unusual hats
> to sometimes draw in first-person for the owner, or not draw at all to
> others
> > - Fixed an issue that prevented Huntsman arrows from damaging enemy
> Engineer buildings
> > - Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg,
> and Botkillers) not rendering their attachments
> > - Fixed spies that have picked up a dropped Your Eternal Reward or Wanga
> Prick being able to manually disguise
> > - Fixed Spy sometimes not being able to use the Disguise Kit after
> picking up a new Knife
> > - Fixed newly created items not becoming Strange quality, despite
> receiving the ability to track kills. Existing items in this state will not
> be retroactively fixed.
> > - Fixed skinned weapons appearing differently after being traded or
> listed on the Steam Community Market. Affected items have been reverted to
> their original (permanent) appearance.
> > - Fixed being able to craft some previously un-craftable items
> > - Fixed a client crash related to Killstreak Fabricators and Chemistry
> Kits
> > - Fixed a client crash related to particles
> > - Fixed the Vitasaw no longer giving its ÜberCharge bonus after death
> > - Fixed issues related to picking up dropped weapons while zoomed in
> with a Sniper Rifle
> > - Fixed a bug that caused the Shortstop to reload faster than normal
> > - Fixed dropped energy weapons not being able to fire after being picked
> up
> > - Fixed some weapons not displaying their charge meters after being
> picked up
> > - Fixed the box used in the Box Trot taunt sometimes being the wrong
> color
> > - Steam Community Market
> >         - Fixed skinned items appearing as "Decorated Item"
> >         - Items that are temporarily un-tradable can now properly be
> listed on the market
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> >
> > _______________________________________________ To unsubscribe, edit
> your list preferences, or view the list archives, please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to