Would you say the same thing if the situation was reversed and they took
away the community servers?

No. I didn't think so.

On Sat, Jul 4, 2015 at 8:07 AM, ics <i...@ics-base.net> wrote:

> You had over 2 years of time to find a Valve server and add that to
> favorites. How many do you have in favorites? Look in the mirror if you
> have 0 or cant find any.
>
> -ics
>
> AJ DeTorrice kirjoitti:
>
>>
>> I actually really dislike that valve decided to remove their servers from
>> the server browser. Nine times out of ten, I don't want to play your
>> terrible 24/7 server with class limits. There definitely needs to be a
>> toggle to include valve servers in the server browser. IMO, quickplay takes
>> too long to find a server to be useful.
>>
>>
>> On Sat, Jul 4, 2015, 3:30 AM Paul <ubyu....@gmail.com <mailto:
>> ubyu....@gmail.com>> wrote:
>>
>>     Hooray! One step in the right direction indeed. Now to consider
>>     the other suggested changes in relation to Quickplay please :)
>>     (particularly that modified screenshot with the main menu UI
>>     changed to offer choices of what type of server to join via
>>     quickplay). Thanks TF2 team for listening to us.
>>
>>     On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com
>>     <mailto:rbemr...@gmail.com>> wrote:
>>
>>         If you SUICIDE, it's not supposed to retain the charge from
>>         your current death.  That's right in the patch notes.
>>
>>         However, I (and likely others) thought this meant it would
>>         store 0%.  Then again, if it did that, then medics could just
>>         suicide to make sure any enemy medics that picked it up got
>>         nothing.
>>
>>
>>         On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote:
>>
>>>         The medigun is bugged.
>>>         <Gaberoll> anyhow medigun is bugged
>>>         <Gaberoll> when suiciding it retains the uber charge from
>>>         your previous death, not your current death
>>>         <Gaberoll> that is to say, I die with 70% uber
>>>         <Gaberoll> the medigun has 70% uber
>>>         <Gaberoll> later, I have 40 charge
>>>         <Gaberoll> and suicide for whatever reason
>>>         <Gaberoll> when picked up, it has 70% uber
>>>         <Gaberoll> I am later killed at 16%
>>>         <Gaberoll> it gets picked up as 16%
>>>         <Gaberoll> I then suicide at full charge
>>>         <Gaberoll> it is picked up at 16%
>>>
>>>         On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail
>>>         <supp...@boomgaming.net <mailto:supp...@boomgaming.net>> wrote:
>>>
>>>             OMG!!!!! OMG!!!!!!
>>>
>>>             They listened to you guys!!!!! OMFG!
>>>
>>>             - Valve official quickplay and matchmaking servers are no
>>>             longer listed in the server browser
>>>
>>>             On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith
>>>             <er...@valvesoftware.com
>>>             <mailto:er...@valvesoftware.com>> wrote:
>>>
>>>                 We've released a mandatory update for TF2. The notes
>>>                 for the update are below. The new version is 2863548.
>>>
>>>                 -Eric
>>>
>>>                 ----------------------
>>>
>>>                 - Temporarily limited OS X clients to medium texture
>>>                 quality to resolve random crashes while work is done
>>>                 on a permanent fix
>>>                 - Fixed a random crash that affected OSX only
>>>                 - Updated the collision geometry for the turbines in
>>>                 Powerhouse
>>>                 - Dropped weapons now retain their ammo and
>>>                 ÜberCharge levels unless the player commits suicide
>>>                 - Valve official quickplay and matchmaking servers
>>>                 are no longer listed in the server browser
>>>                 - Players no longer drop their weapons in MvM
>>>                 - Pressing the action key will now try to pick up a
>>>                 dropped weapon before trying to use an item in the
>>>                 action slot
>>>                 - Spies can no longer pick up weapons when disguised
>>>                 or cloaked
>>>                 - Using the mouse to select enemy players on the
>>>                 scoreboard no longer improperly reveals their class
>>>                 - Fixed players dropping multiple instances of the
>>>                 same weapon at once
>>>                 - Fixed unintended changes to rocket and other
>>>                 explosive jumping behavior
>>>                 - Fixed dropped weapons occasionally using an
>>>                 incorrect skin
>>>                 - Fixed an issue that was causing the particle
>>>                 effects on Unusual hats to sometimes draw in
>>>                 first-person for the owner, or not draw at all to others
>>>                 - Fixed an issue that prevented Huntsman arrows from
>>>                 damaging enemy Engineer buildings
>>>                 - Fixed weapons with attached models (e.g. Festive
>>>                 weapons, Kritzkrieg, and Botkillers) not rendering
>>>                 their attachments
>>>                 - Fixed spies that have picked up a dropped Your
>>>                 Eternal Reward or Wanga Prick being able to manually
>>>                 disguise
>>>                 - Fixed Spy sometimes not being able to use the
>>>                 Disguise Kit after picking up a new Knife
>>>                 - Fixed newly created items not becoming Strange
>>>                 quality, despite receiving the ability to track
>>>                 kills. Existing items in this state will not be
>>>                 retroactively fixed.
>>>                 - Fixed skinned weapons appearing differently after
>>>                 being traded or listed on the Steam Community Market.
>>>                 Affected items have been reverted to their original
>>>                 (permanent) appearance.
>>>                 - Fixed being able to craft some previously
>>>                 un-craftable items
>>>                 - Fixed a client crash related to Killstreak
>>>                 Fabricators and Chemistry Kits
>>>                 - Fixed a client crash related to particles
>>>                 - Fixed the Vitasaw no longer giving its ÜberCharge
>>>                 bonus after death
>>>                 - Fixed issues related to picking up dropped weapons
>>>                 while zoomed in with a Sniper Rifle
>>>                 - Fixed a bug that caused the Shortstop to reload
>>>                 faster than normal
>>>                 - Fixed dropped energy weapons not being able to fire
>>>                 after being picked up
>>>                 - Fixed some weapons not displaying their charge
>>>                 meters after being picked up
>>>                 - Fixed the box used in the Box Trot taunt sometimes
>>>                 being the wrong color
>>>                 - Steam Community Market
>>>                         - Fixed skinned items appearing as "Decorated
>>>                 Item"
>>>                         - Items that are temporarily un-tradable can
>>>                 now properly be listed on the market
>>>
>>>
>>>
>>>
>>>
>>>
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>>
>>
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