I honestly can't remember the last time I actually purchased something from
the Mann Co Store, but like some people I know who have expressed their
frustration regarding this Halloween... I too won't be purchasing anything
there anytime soon. I was looking forward to Halloween this year despite
how much the community servers have been 'shafted' over time, but I have to
say that this has to be the worst Halloween ever, not only in how it's been
implemented but also in how community servers appear to be pretty much be
getting a middle finger at them once again. Certainly the only time I'll
buy something again is if this 'anti-community' atmos changes for the
better. I can safely say that's the opinion some of my friends have too.
Come on Valve!


On 29 October 2015 at 21:16, Rowedahelicon <[email protected]>
wrote:

> The last Halloweens all of my players / friends and myself have bought
> crates. There are always sales, given how the community makes everything
> now and Valve just profits off it, you really have to wonder how much all
> money they're making?
>
> On Thu, Oct 29, 2015 at 4:32 PM, Emil Larsson <[email protected]> wrote:
>
>> Arguable they might even be losing money on it, as one of the rewards of
>> meramissions is crate drops.
>>
>> On Thu, Oct 29, 2015 at 9:20 PM, E. Olsen <[email protected]> wrote:
>>
>>> I'm with Alexander on this one. If there is zero tradeability, and they
>>> can't be crafted, then there is really no viable reason to not allow these
>>> contracts on community servers - unless of course the *intent *is to
>>> drive traffic away from community servers.
>>>
>>> Cmon guys - it's the holidays! People look forward to this stuff all
>>> year! Our folks want to play with all the regulars they're used to playing
>>> with, and they shouldn't be left out because of an arbitrary setting that
>>> excludes the very players most passionate about the game in the first place.
>>>
>>> Think of the easy goodwill that could be generated here....it's good PR
>>> that doesn't cost a thing to your bottom line ;-)
>>>
>>> On Thu, Oct 29, 2015 at 4:04 PM, Rowedahelicon <
>>> [email protected]> wrote:
>>>
>>>> This over a year now you've been looking into this, have you ever
>>>> considered an open talk with some community runners to try and work out
>>>> some conclusion?
>>>>
>>>> On Thu, Oct 29, 2015 at 3:55 PM, Alexander Corn <[email protected]>
>>>> wrote:
>>>>
>>>>> All TF2 community servers right now: 18,631 players
>>>>> All Valve Halloween servers right now: 21,047 players
>>>>>
>>>>> Talk is cheap. Please follow through on what you promise.
>>>>>
>>>>> Why can't these Merasmissions be completed on community servers? The
>>>>> cosmetics that they drop are untradable and uncraftable. There is 
>>>>> literally
>>>>> no potential for abuse, unless for some reason Valve cares about the stats
>>>>> on the gargoyle coin (and they've never cared about farmed stranges in the
>>>>> past).
>>>>>
>>>>> On Thu, Jul 2, 2015 at 5:22 PM, John Schoenick <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Hey guys, with today's update we're introducing a few new features
>>>>>> that will impact servers, and I just wanted to give you guys a heads up.
>>>>>>
>>>>>> There is a new quickplay category, featured, that represents the
>>>>>> featured maps for a given campaign. In order to have your server in this
>>>>>> category, you need to be running the mapcycle mapcycle_featured_maps.txt,
>>>>>> and have the special string 'featured' in your quickplay tags.
>>>>>>
>>>>>> Today's update also introduces contracts, which currently require
>>>>>> players be on official servers to complete. Unfortunately, our current
>>>>>> setup makes it very difficult to restrict features like this other than 
>>>>>> in
>>>>>> an all-or-nothing manner, and we determined this was necessary to protect
>>>>>> the system from immediate abuse.
>>>>>>
>>>>>> We agree this is not ideal. We are continuing the look at the
>>>>>> situation with community servers and how we can better support passionate
>>>>>> communities, but currently have nothing to announce.
>>>>>>
>>>>>> - JohnS
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
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>>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> *Matthew (Rowedahelicon) Robinson*
>>>> Web Designer / Artist / Writer
>>>> Website - http://www.rowedahelicon.com/
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
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>>>
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
>>
>
>
> --
> *Matthew (Rowedahelicon) Robinson*
> Web Designer / Artist / Writer
> Website - http://www.rowedahelicon.com/
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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