Can we establish a standard here with regards to player slots?  Currently,
both AdminMod and ClanMod offer the ability to have reserved slots for
certain users.  But, implementing this feature causes players to get a
little upset when they try to join a server that is listed as 14/16 only to
find out that the remaining 2 slots are reserved.

It appears that there's a cvar called sv_visiblemaxplayers which is supposed
to resolve this issue.  The only problem is that the game launchers don't
seem to be doing anything with this.  So, is this supposed to be a standard
used cvar to a point where the game launcher developers should utilize?  Or
do we need to either recommend a change to HLDS or create some other method?

I think this should be decided and added to
http://www.unitedadmins.com/info_addon_dev_standards.aspx

We should also address this (or at least list it somewhere) in
http://www.adminmod.org/alfred/SQS_v03.html


HoundDawg

United Admins - Game Server Admin Association
http://www.unitedadmins.com



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