Can we establish a standard here with regards to player slots? Currently, both AdminMod and ClanMod offer the ability to have reserved slots for certain users. But, implementing this feature causes players to get a little upset when they try to join a server that is listed as 14/16 only to find out that the remaining 2 slots are reserved.
It appears that there's a cvar called sv_visiblemaxplayers which is supposed to resolve this issue. The only problem is that the game launchers don't seem to be doing anything with this. So, is this supposed to be a standard used cvar to a point where the game launcher developers should utilize? Or do we need to either recommend a change to HLDS or create some other method? I think this should be decided and added to http://www.unitedadmins.com/info_addon_dev_standards.aspx We should also address this (or at least list it somewhere) in http://www.adminmod.org/alfred/SQS_v03.html HoundDawg United Admins - Game Server Admin Association http://www.unitedadmins.com _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
