Leon Hartwig <[EMAIL PROTECTED]> wrote:
>
> Yes, this is how it works.  As Botman pointed out, "infostring",
> "info", and "details" server queries will report the
> sv_visiblemaxplayers value as the max players for a server.  If
> you're just looking at the status output of your server or other
> things like that, then no, you wouldn't see any change in maxplayers.
>

Nope... Server has maxplayers 16, I set sv_visiblemaxplayers to 18, I
get:

# qstat -hls cstrike.gameplanet.co.nz:27015
ADDRESS           PLAYERS      MAP   RESPONSE TIME    NAME
cstrike.gameplanet.co.nz:27015 16/16      de_dust    20 / 0   cstrike
Gameplanet CS(A) (1.5)

Same results looking at the server in All Seeing Eye.

The server doesn't actually have any reserved slots mind you, I'm just
testing the cvar.

-Simon

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