Leon Hartwig <[EMAIL PROTECTED]> wrote: > > Yes, this is how it works. As Botman pointed out, "infostring", > "info", and "details" server queries will report the > sv_visiblemaxplayers value as the max players for a server. If > you're just looking at the status output of your server or other > things like that, then no, you wouldn't see any change in maxplayers. >
Nope... Server has maxplayers 16, I set sv_visiblemaxplayers to 18, I get: # qstat -hls cstrike.gameplanet.co.nz:27015 ADDRESS PLAYERS MAP RESPONSE TIME NAME cstrike.gameplanet.co.nz:27015 16/16 de_dust 20 / 0 cstrike Gameplanet CS(A) (1.5) Same results looking at the server in All Seeing Eye. The server doesn't actually have any reserved slots mind you, I'm just testing the cvar. -Simon _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
