It's meant to be a smaller value than maxplayers.

HoundDawg-WWg-nC-

World Wide Gaming Network
http://hl.wwgaming.com/serving

----- Original Message ----- 
From: "Simon Garner" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 21, 2002 4:31 PM
Subject: Re: [hlds_apps] Maxplayers and Reserved Slots


> Leon Hartwig <[EMAIL PROTECTED]> wrote:
> >
> > Yes, this is how it works.  As Botman pointed out, "infostring",
> > "info", and "details" server queries will report the
> > sv_visiblemaxplayers value as the max players for a server.  If
> > you're just looking at the status output of your server or other
> > things like that, then no, you wouldn't see any change in maxplayers.
> >
> 
> Nope... Server has maxplayers 16, I set sv_visiblemaxplayers to 18, I
> get:
> 
> # qstat -hls cstrike.gameplanet.co.nz:27015
> ADDRESS           PLAYERS      MAP   RESPONSE TIME    NAME
> cstrike.gameplanet.co.nz:27015 16/16      de_dust    20 / 0   cstrike
> Gameplanet CS(A) (1.5)
> 
> Same results looking at the server in All Seeing Eye.
> 
> The server doesn't actually have any reserved slots mind you, I'm just
> testing the cvar.
> 
> -Simon
> 
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> 

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