Hello, how can we use the new function to relocate players? I havent found anythink on the sdk?
- Added a way for server plugins to ask players if they'd like to connect to a different server Thanks from germany! With friendly Regurads Ratman2000 ----- Original Message ----- From: "Jason Ruymen" <[EMAIL PROTECTED]> To: <[email protected]>; <[EMAIL PROTECTED]> Sent: Wednesday, August 08, 2007 3:46 AM Subject: [hlds_linux] Source Engine/Dedicated Server Beta > A new Beta is available for the Source Engine and Source Dedicated > Server. To participate, run hldsupdatetool with the command "-beta > community". The specific changes include: > > - Fixed hl2mp bug where if you +used a weapon it would not respawn > anymore > - Fixed hl2mp spectator being able to lock the player he's viewing by > typing "jointeam 0" > - Fixed a CS:S smoke grenade exploit > - Added a way for server plugins to ask players if they'd like to > connect to a different server > - Made materials handle sv_pure correctly when they've included other > materials > - Fixed Windows dedicated server bug slowing down Steam updates > - Fixed a server memory leak (2-3 megs per map change) > - Fixed IVEngineServer::FadeClientVolume > - Fixed certain models showing up all white when sv_pure flushed them > - Made the server print a client's steam ID and show sv_pure warnings if > sv_pure_kick_clients is 0 > - Fixed a bug preventing sv_pure CRCs from verifying correctly on > certain custom maps > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

