Why so high values? Do you expect everyone to have a computer and network
from 2072?

As always. Start with the default and move up... But to me they seem way
to high.

But the real issue is the kernel. Look at setting the hz up to at least
300, if you want more then one gameserver on the machine set it higher.
1000 is a good value. But I can mainly only speak for FreeBSD, I dont know
what the best value for linux is.

49FPS is way to low and are the issue why it does not work. The server
cannot operate to update 70 updates per second, since the engine is only
working with 49, you are missing 21 or even 35 when under load.

/Bjorn

On Mon, 17 Mar 2008, Miano, Steven M. wrote:

> If it's a kernel issue, I've heard that the next LTS of Ubuntu will come
> with a new kernel that is already set to 1000 hz, does anyone know if
> there is any validity in that?
>
> Here are the current server settings:
>
> Fps_max is set to 300
> Sv_maxupdaterate "101" ( def. "60" )
> Sv_minupdaterate "70" ( def. "10" )
> Sv_maxcmdrate "101" ( def. "40" )
> Sv_mincmdrate "70" ( def. "0" )
> Sv_maxrate "250000" ( def. "0" )
> Sv_minrate "100000" (def. "3500" )
>
> The FPS seem to dip down to about 35.0 with a load, but otherwise seem stable 
> at 49. The load has never hit 2.0 on the server at all. In landscape my 3 day 
> graph maxes out at 1.75 during peak usage.
>
> I'm letting it run on the default tic rate.
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > [EMAIL PROTECTED] On Behalf Of Cc2iscooL
> >
> > What are the following set to?
> >
> > fps_max
> > sv_maxupdaterate
> > sv_minupdaterate
> > sv_maxcmdrate
> > sv_mincmdrate
> > sv_maxrate
> > sv_minrate
> >
> > Are you holding stable FPS or is it staying at that low number (49.70?)
> > What
> > tickrate are you running?
>
>
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