Thats what I get too, Any ideas?

Steve Sumichrast wrote:
> I'm getting this:
>
>
> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> steamclient. Continuing with current version anyway.
> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running
> instance of Steam, or a local steamclient.dll.
> ************************************************
> *  Unable to load Steam support library.       *
> *  This server will operate in LAN mode only.  *
> ************************************************
>
>
> On Thu, Nov 6, 2008 at 10:22 AM, Anthal <[EMAIL PROTECTED]> wrote:
>   
>> I'm assuming this is normal/ignorable?
>>
>> Game.dll loaded for "L4D - Normal"
>> Server is hibernating
>> ConVarRef test_progression_loop doesn't point to an existing ConVar
>> Game supporting (2) split screen players
>> maxplayers set to 14
>> Child 2 aborted with signal 11
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
>> Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance
>> of Steam, or a local steamclient.dll.
>> got status map=l4d_dem_hospital01_apartment;players=0
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
>> Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance
>> of Steam, or a local steamclient.dll.
>>
>>
>> Chris Green wrote:
>>     
>>> For -fork, you'll need to let the port be auto-assigned. We may do 
>>> something about this for launch, as it can make some things annoying.
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve 
>>> Sumichrast
>>> Sent: Thursday, November 06, 2008 6:00 AM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] L4D Demo CVARs cfg files
>>>
>>> Anyone care to share what they're using for launch parameters/cvars?
>>>
>>> I'm going: ./srcds_run -game left4dead +map
>>> l4d_dem_hospital01_apartment -fork 4 -port ##### +ip ... +exec
>>> server.cfg
>>>
>>> In server.cfg I have the hostname specified and the rcon_password
>>> specified.  Also did a sv_minrate and sv_maxrate -- not sure about
>>> difficulty levels, though -- are those dynamically configured through
>>> the match maker/Director?  Ideas?
>>>
>>> it'd be nice to have some insight on this, scheduled launch is an hour
>>> away and I've got people wanting servers! :)
>>>
>>>
>>> On Wed, Nov 5, 2008 at 9:17 PM, Ryan Davis <[EMAIL PROTECTED]> wrote:
>>>
>>>       
>>>> Any idea on the L4D .cfg files?  Server CVARs would be nice as well!
>>>>
>>>> Thanks,
>>>>
>>>> Ryan
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>>>>         
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>>     
>
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