We will have a fix out shortly for this. > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Steve Sumichrast > Sent: Thursday, November 06, 2008 7:47 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] L4D Demo CVARs cfg files > > I'm getting this: > > > [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. Continuing with current version anyway. > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running > instance of Steam, or a local steamclient.dll. > ************************************************ > * Unable to load Steam support library. * > * This server will operate in LAN mode only. * > ************************************************ > > > On Thu, Nov 6, 2008 at 10:22 AM, Anthal <[EMAIL PROTECTED]> > wrote: > > I'm assuming this is normal/ignorable? > > > > Game.dll loaded for "L4D - Normal" > > Server is hibernating > > ConVarRef test_progression_loop doesn't point to an existing ConVar > > Game supporting (2) split screen players > > maxplayers set to 14 > > Child 2 aborted with signal 11 > > [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. > > Continuing with current version anyway. > > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running > instance > > of Steam, or a local steamclient.dll. > > got status map=l4d_dem_hospital01_apartment;players=0 > > [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. > > Continuing with current version anyway. > > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running > instance > > of Steam, or a local steamclient.dll. > > > > > > Chris Green wrote: > >> For -fork, you'll need to let the port be auto-assigned. We may do > something about this for launch, as it can make some things annoying. > >> > >> > >> -----Original Message----- > >> From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Steve Sumichrast > >> Sent: Thursday, November 06, 2008 6:00 AM > >> To: Half-Life dedicated Linux server mailing list > >> Subject: Re: [hlds_linux] L4D Demo CVARs cfg files > >> > >> Anyone care to share what they're using for launch parameters/cvars? > >> > >> I'm going: ./srcds_run -game left4dead +map > >> l4d_dem_hospital01_apartment -fork 4 -port ##### +ip ... +exec > >> server.cfg > >> > >> In server.cfg I have the hostname specified and the rcon_password > >> specified. Also did a sv_minrate and sv_maxrate -- not sure about > >> difficulty levels, though -- are those dynamically configured > through > >> the match maker/Director? Ideas? > >> > >> it'd be nice to have some insight on this, scheduled launch is an > hour > >> away and I've got people wanting servers! :) > >> > >> > >> On Wed, Nov 5, 2008 at 9:17 PM, Ryan Davis <[EMAIL PROTECTED]> > wrote: > >> > >>> Any idea on the L4D .cfg files? Server CVARs would be nice as > well! > >>> > >>> Thanks, > >>> > >>> Ryan > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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