I didn't put +map <mapname> so I'll try with it, thanks for the tip! Cold
On Thu, Nov 6, 2008 at 5:08 PM, Steve Sumichrast <[EMAIL PROTECTED]> wrote: > Cold, what's your run parameters look like? Sounds like you need to > do +map <mapname> to get it past that stage -- that's what mine was > doing. > > On Thu, Nov 6, 2008 at 11:01 AM, Coldorak <[EMAIL PROTECTED]> wrote: > > I'm getting: > > > > Auto detecting CPU > > Using SSE2 Optimised binary. > > Server will auto-restart if there is a crash. > > Running a benchmark to measure system clock frequency... > > Finished RDTSC test. To prevent the startup delay from this benchmark, > set > > the environment variable RDTSC_FREQUENCY to 2000.000000 on this system. > This > > value is dependent upon the CPU clock speed and architecture and should > be > > determined separately for each server. The use of this mechanism for > timing > > can be disabled by setting RDTSC_FREQUENCY to 'disabled'. > > > > Console initialized. > > Game.dll loaded for "L4D - Normal" > > Server is hibernating > > ConVarRef test_progression_loop doesn't point to an existing ConVar > > Game supporting (2) split screen players > > maxplayers set to 14 > > > > > > > > Cold > > > > On Thu, Nov 6, 2008 at 4:48 PM, Nick Olsen <[EMAIL PROTECTED]> wrote: > > > >> Thats what I get too, Any ideas? > >> > >> > >> Steve Sumichrast wrote: > >> > I'm getting this: > >> > > >> > > >> > [S_API FAIL] SteamAPI_Init() failed; unable to update local > >> > steamclient. Continuing with current version anyway. > >> > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running > >> > instance of Steam, or a local steamclient.dll. > >> > ************************************************ > >> > * Unable to load Steam support library. * > >> > * This server will operate in LAN mode only. * > >> > ************************************************ > >> > > >> > > >> > On Thu, Nov 6, 2008 at 10:22 AM, Anthal <[EMAIL PROTECTED]> > >> wrote: > >> > > >> >> I'm assuming this is normal/ignorable? > >> >> > >> >> Game.dll loaded for "L4D - Normal" > >> >> Server is hibernating > >> >> ConVarRef test_progression_loop doesn't point to an existing ConVar > >> >> Game supporting (2) split screen players > >> >> maxplayers set to 14 > >> >> Child 2 aborted with signal 11 > >> >> [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. > >> >> Continuing with current version anyway. > >> >> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running > instance > >> >> of Steam, or a local steamclient.dll. > >> >> got status map=l4d_dem_hospital01_apartment;players=0 > >> >> [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. > >> >> Continuing with current version anyway. > >> >> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running > instance > >> >> of Steam, or a local steamclient.dll. > >> >> > >> >> > >> >> Chris Green wrote: > >> >> > >> >>> For -fork, you'll need to let the port be auto-assigned. We may do > >> something about this for launch, as it can make some things annoying. > >> >>> > >> >>> > >> >>> -----Original Message----- > >> >>> From: [EMAIL PROTECTED] [mailto: > >> [EMAIL PROTECTED] On Behalf Of Steve > Sumichrast > >> >>> Sent: Thursday, November 06, 2008 6:00 AM > >> >>> To: Half-Life dedicated Linux server mailing list > >> >>> Subject: Re: [hlds_linux] L4D Demo CVARs cfg files > >> >>> > >> >>> Anyone care to share what they're using for launch parameters/cvars? > >> >>> > >> >>> I'm going: ./srcds_run -game left4dead +map > >> >>> l4d_dem_hospital01_apartment -fork 4 -port ##### +ip ... +exec > >> >>> server.cfg > >> >>> > >> >>> In server.cfg I have the hostname specified and the rcon_password > >> >>> specified. Also did a sv_minrate and sv_maxrate -- not sure about > >> >>> difficulty levels, though -- are those dynamically configured > through > >> >>> the match maker/Director? Ideas? > >> >>> > >> >>> it'd be nice to have some insight on this, scheduled launch is an > hour > >> >>> away and I've got people wanting servers! :) > >> >>> > >> >>> > >> >>> On Wed, Nov 5, 2008 at 9:17 PM, Ryan Davis <[EMAIL PROTECTED]> > >> wrote: > >> >>> > >> >>> > >> >>>> Any idea on the L4D .cfg files? Server CVARs would be nice as > well! > >> >>>> > >> >>>> Thanks, > >> >>>> > >> >>>> Ryan > >> >>>> _______________________________________________ > >> >>>> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> >>>> > >> >>>> > >> >>>> > >> >>> _______________________________________________ > >> >>> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> >>> > >> >>> _______________________________________________ > >> >>> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> >>> > >> >>> > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> >> > >> >> > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

