I didn't put +map <mapname> so I'll try with it, thanks for the tip!

Cold

On Thu, Nov 6, 2008 at 5:08 PM, Steve Sumichrast <[EMAIL PROTECTED]> wrote:

> Cold, what's your run parameters look like?  Sounds like you need to
> do +map <mapname> to get it past that stage -- that's what mine was
> doing.
>
> On Thu, Nov 6, 2008 at 11:01 AM, Coldorak <[EMAIL PROTECTED]> wrote:
> > I'm getting:
> >
> > Auto detecting CPU
> > Using SSE2 Optimised binary.
> > Server will auto-restart if there is a crash.
> > Running a benchmark to measure system clock frequency...
> > Finished RDTSC test. To prevent the startup delay from this benchmark,
> set
> > the environment variable RDTSC_FREQUENCY to 2000.000000 on this system.
> This
> > value is dependent upon the CPU clock speed and architecture and should
> be
> > determined separately for each server. The use of this mechanism for
> timing
> > can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
> >
> > Console initialized.
> > Game.dll loaded for "L4D - Normal"
> > Server is hibernating
> > ConVarRef test_progression_loop doesn't point to an existing ConVar
> > Game supporting (2) split screen players
> > maxplayers set to 14
> >
> >
> >
> > Cold
> >
> > On Thu, Nov 6, 2008 at 4:48 PM, Nick Olsen <[EMAIL PROTECTED]> wrote:
> >
> >> Thats what I get too, Any ideas?
> >>
> >>
> >> Steve Sumichrast wrote:
> >> > I'm getting this:
> >> >
> >> >
> >> > [S_API FAIL] SteamAPI_Init() failed; unable to update local
> >> > steamclient. Continuing with current version anyway.
> >> > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running
> >> > instance of Steam, or a local steamclient.dll.
> >> > ************************************************
> >> > *  Unable to load Steam support library.       *
> >> > *  This server will operate in LAN mode only.  *
> >> > ************************************************
> >> >
> >> >
> >> > On Thu, Nov 6, 2008 at 10:22 AM, Anthal <[EMAIL PROTECTED]>
> >> wrote:
> >> >
> >> >> I'm assuming this is normal/ignorable?
> >> >>
> >> >> Game.dll loaded for "L4D - Normal"
> >> >> Server is hibernating
> >> >> ConVarRef test_progression_loop doesn't point to an existing ConVar
> >> >> Game supporting (2) split screen players
> >> >> maxplayers set to 14
> >> >> Child 2 aborted with signal 11
> >> >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> steamclient.
> >> >> Continuing with current version anyway.
> >> >> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running
> instance
> >> >> of Steam, or a local steamclient.dll.
> >> >> got status map=l4d_dem_hospital01_apartment;players=0
> >> >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> steamclient.
> >> >> Continuing with current version anyway.
> >> >> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running
> instance
> >> >> of Steam, or a local steamclient.dll.
> >> >>
> >> >>
> >> >> Chris Green wrote:
> >> >>
> >> >>> For -fork, you'll need to let the port be auto-assigned. We may do
> >> something about this for launch, as it can make some things annoying.
> >> >>>
> >> >>>
> >> >>> -----Original Message-----
> >> >>> From: [EMAIL PROTECTED] [mailto:
> >> [EMAIL PROTECTED] On Behalf Of Steve
> Sumichrast
> >> >>> Sent: Thursday, November 06, 2008 6:00 AM
> >> >>> To: Half-Life dedicated Linux server mailing list
> >> >>> Subject: Re: [hlds_linux] L4D Demo CVARs cfg files
> >> >>>
> >> >>> Anyone care to share what they're using for launch parameters/cvars?
> >> >>>
> >> >>> I'm going: ./srcds_run -game left4dead +map
> >> >>> l4d_dem_hospital01_apartment -fork 4 -port ##### +ip ... +exec
> >> >>> server.cfg
> >> >>>
> >> >>> In server.cfg I have the hostname specified and the rcon_password
> >> >>> specified.  Also did a sv_minrate and sv_maxrate -- not sure about
> >> >>> difficulty levels, though -- are those dynamically configured
> through
> >> >>> the match maker/Director?  Ideas?
> >> >>>
> >> >>> it'd be nice to have some insight on this, scheduled launch is an
> hour
> >> >>> away and I've got people wanting servers! :)
> >> >>>
> >> >>>
> >> >>> On Wed, Nov 5, 2008 at 9:17 PM, Ryan Davis <[EMAIL PROTECTED]>
> >> wrote:
> >> >>>
> >> >>>
> >> >>>> Any idea on the L4D .cfg files?  Server CVARs would be nice as
> well!
> >> >>>>
> >> >>>> Thanks,
> >> >>>>
> >> >>>> Ryan
> >> >>>> _______________________________________________
> >> >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>> _______________________________________________
> >> >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>>
> >> >>> _______________________________________________
> >> >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>>
> >> >>>
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>
> >> >>
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to