When using "connect" or the server browser, it now seems to immediately open
a lobby and then the lobby connects you to the server.

2008/11/15 Jeff Sugar <[EMAIL PROTECTED]>

> I'm also experiencing this, or at least very similar to this
> -Atreus
>
>
> On Sat, Nov 15, 2008 at 12:39 AM, ics <[EMAIL PROTECTED]> wrote:
>
> > In addition to the previous what i said before, now the server is
> > hibernating and when i try to connect to it by using lobby (and i have
> > set the steamcommunity id cvar to it) and selecting the steamgroup
> > server thing, i get kicked off with a message (to my player console):
> >
> > Server using lobbies yes, requiring pw no, lobby id 184010b86595004
> > #Valve_Reject_Connect_From_Lobby
> >
> > So i tried lobby connect, no go. Now the server has fps of 10 and it is
> > stuck. Also cvar sv_allow_lobby_connect_only seems to be taken off?
> > Cannot connect to the server directly by using connect anymore. This is
> > what happens at the server console every time when i try to connect to
> > it with lobby and by using the new community server select:
> >
> >
> > -> Reservation cookie 184010b86595004:  reason ReplyReservationRequest
> > Server waking up from hibernation
> > ---- Host_NewGame ----
> > Host_NewGame on map l4d_dem_hospital01_apartment
> > ConVarRef room_type doesn't point to an existing ConVar
> > Executing dedicated server config file
> > Commentary: Could not find commentary data file
> > 'maps/l4d_dem_hospital01_apartment_commentary.txt'.
> > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
> > Continuing with current version anyway.
> > Sending heartbeat to master server...
> > Server was reserved for 43 more seconds.  Reservation cleared.
> > -> Reservation cookie 0:  reason reserved(yes), clients(no),
> > reservationexpires(0.00)
> > Server is hibernating
> > RejectConnection: xx:xxx:xxx:xx:27005 - #Valve_Reject_Connect_From_Lobby
> >
> > So it reserves the server, then the reservation is cleared and player is
> > dropped off. Doesnt seem to clear to me why it reserves it using cookie,
> > then player gets dropped off because reservation cookie is cleared? Also
> > the server returns to stat where server fps sticks to 10 and server
> > console seems "laggy". Even writing status there goes with a slight
> > delay compared to normal text typing.
> >
> > -ics
> >
> > ics kirjoitti:
> > > This latest update seems to cause a lot of problems for random players.
> > > It takes forever to find a lobby or create one and lots of random
> > > disconnects from Steam.
> > >
> > > On server-side, i updated 1 of the servers and it seems to have fps
> > > locked to 10 and no one can connect to it. It is stuck on a loop of
> > > "Sending heartbeat to master server..." and when it finally gets
> > > "Reservation cookie 19384092kdkjfs:  reason ReplyReservationRequest",
> > > then it wokes up and everything returns to normal.
> > >
> > > Is there an issue with master server authing for servers? First too
> > > little servers, now too many to handle requests?
> > >
> > > -ics
> > >
> > > Jason Ruymen kirjoitti:
> > >
> > >> A required update for the Left 4 Dead Demo has been released.  Please
> > run hldspdatetool to receive the update.  The specific changes include:
> > >>
> > >> - Added the ability to tie game servers to Steam Community groups.
> Group
> > administrators can now see the GroupID on the group's administrative
> page,
> > which can be used as the value for sv_steamgroup. Users that are in that
> > group will then be able to browse directly to them from the main menu
> > >> - Fixed setinfo exploit
> > >> - Fixed a crash when exiting the game
> > >> - Fixed a few cases where the game would crash when using ALT-TAB
> > >> - Fixed a problem that could cause texture corruption on some ATI
> video
> > cards
> > >> - Fixed a bug that could cause infected horde to disappear
> > >>
> > >> And we've added more documentation for dedicated servers in the file
> > dedicatedserver_readme.txt
> > >>
> > >> Jason
> > >>
> > >>
> > >> _______________________________________________
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> > >>
> > >>
> > >
> > >
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> > >
> >
> >
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> >
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