Sorry for posting so much e mail.

I tried to do an exception list, but that didn't even work:

Pure server: client has loaded extra file
[GAME]\materials/correction\airport_main.raw. File must be removed to play
on this server

Here is my whitelist:

    materials\... allow_from_disk+check_crc
      materials\correction\... allow_from_disk
    materials\blueblackflash.txt allow_from_disk
    materials\models\materialslist.txt allow_from_disk
    materials\particle\grayscalegradient.tga allow_from_disk
    materials\particle\grayscalegradient.txt allow_from_disk
    materials\sprites\tp_beam001.txt allow_from_disk
    materials\vgui\fonts\buttons_32.vbf allow_from_disk

If anyone could help...

2008/11/26 AnAkIn . <[EMAIL PROTECTED]>

> No, what I said above don't even work:
>
> materials\... allow_from_disk+check_crc
>
> Now everybody get disconnected with this error:
>
> disconnect pure server : client has leaded extra file
> [game]/materials/correction/zombieintro.raw. files must be removed to play
> on the server
>
> So I guess I'll have to do like an exception list with "allow_from_disk"...
>
> 2008/11/26 AnAkIn . <[EMAIL PROTECTED]>
>
> Even better:
>>
>> http://img444.imageshack.us/img444/9725/l4dhospital01apartment0ns1.jpg
>>
>> If it's outside of the .vpk, I can fix this with
>>
>>     materials\... allow_from_disk+check_crc
>>
>> But if this is done inside of the .vpk, nothing can be done to prevent it.
>>
>> What would need to be done is:
>>
>> 1) Make Steam check if .vpk files have not been modified each time you run
>> the game, like it does for .GCF files
>> 2) Make the game "mount?" the .vpk files, so an other program can't modify
>> them after you launched the game.
>> 3) Make sv_pure 2 loads all content from .vpk files (fix from_steam to
>> load content from .vpk files)
>>
>> and less important:
>>
>> 4) Change the sound files to be in the .vpk files instead of game folders
>>
>>
>> If sv_pure is not fixed, then there'll be lot of "easy cheating" in
>> leagues...:/
>>
>>
>> 2008/11/25 AnAkIn . <[EMAIL PROTECTED]>
>>
>>> A friend tried to modify an infected's skin, and I did this on my server:
>>>
>>> materials\models\infected\... allow_from_disk+check_crc
>>>
>>> then he got kicked with:
>>>
>>> Disconnect: Pure server: client has loaded extra file
>>> [GAME]\materials/models\infected\boomer\boomer.vmt. File must be removed to
>>> play on this server..
>>>
>>> but if I make it check all directories, it takes longer to join the
>>> server :/
>>>
>>>
>>> 2008/11/25 AnAkIn . <[EMAIL PROTECTED]>
>>>
>>>> Also, some people already started to make red colored skins with that
>>>> technique :/
>>>>
>>>> http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg
>>>>
>>>> 2008/11/25 AnAkIn . <[EMAIL PROTECTED]>
>>>>
>>>> Someone already found how to get around of the .vpk files, so you can
>>>>> delete files from them and load them from your game directory.
>>>>>
>>>>>
>>>>> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767
>>>>>
>>>>> And there's nothing we can do to block that :/
>>>>>
>>>>> 2008/11/23 Jeff Sugar <[EMAIL PROTECTED]>
>>>>>
>>>>> There already is. It's on l4dmods, and likely elsewhere as well
>>>>>>
>>>>>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[EMAIL PROTECTED]>
>>>>>> wrote:
>>>>>>
>>>>>> > It seems that the .vpk files could be modifiable, someone will
>>>>>> probably
>>>>>> > make
>>>>>> > a program for that, so it would be good that Steam check if the .vpk
>>>>>> files
>>>>>> > are the originals ones when you launch the game, like it does with
>>>>>> .gcf .
>>>>>> >
>>>>>> > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>>>>>> >
>>>>>> > > For the .vpk files, if you try to modify one of the files in it
>>>>>> (like a
>>>>>> > > model/material) and put it in your L4D folders, the game will just
>>>>>> ignore
>>>>>> > > it, it always load everything from the .vpk files.
>>>>>> > >
>>>>>> > > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>>>>>> > >
>>>>>> > > I didn't try (I don't want to empty my servers atm), but I know
>>>>>> that it
>>>>>> > >> shouldn't give me this error, but then this doesn't solve the
>>>>>> problem
>>>>>> > that
>>>>>> > >> sv_pure doesn't work at all like it should.
>>>>>> > >>
>>>>>> > >> 2008/11/22 David Parker <[EMAIL PROTECTED]>
>>>>>> > >>
>>>>>> > >> Just out of curiosity, does it still give that error if you also
>>>>>> set
>>>>>> > >>> sv_pure_kick_clients to zero?
>>>>>> > >>>
>>>>>> > >>>     - Dave
>>>>>> > >>>
>>>>>> > >>> ----- Original Message -----
>>>>>> > >>> From: "AnAkIn ." <[EMAIL PROTECTED]>
>>>>>> > >>> Date: Saturday, November 22, 2008 5:47 am
>>>>>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken
>>>>>> > >>> To: Half-Life dedicated Linux server mailing list <
>>>>>> > >>> [email protected]>
>>>>>> > >>>
>>>>>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works:
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > As in other source games, I tried using this:
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > materials\...        from_steam
>>>>>> > >>> >
>>>>>> > >>> > models\...            from_steam
>>>>>> > >>> >
>>>>>> > >>> > sound\...            from_steam
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > Most of the materials and models are in the .vpk files, I
>>>>>> didn't
>>>>>> > >>> > test yet to
>>>>>> > >>> > modify one of them to see if it works, I'll test later, but I
>>>>>> > >>> > did with a
>>>>>> > >>> > sound file:
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > All of the sounds are just in your sound/ folder, so if you
>>>>>> > >>> > modify a sound
>>>>>> > >>> > file, sv_pure won't check for it because it checks the GCF
>>>>>> (but
>>>>>> > >>> > L4D doesn't
>>>>>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK
>>>>>> > >>> > files, I'll
>>>>>> > >>> > check later).
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > So I tried using allow_from_disk+check_crc, but that doesn't
>>>>>> > >>> > work either,
>>>>>> > >>> > everybody get kicked from my servers with this error:
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure
>>>>>> > server:
>>>>>> > >>> > client has loaded extra file
>>>>>> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav.
>>>>>> File
>>>>>> > >>> > must be
>>>>>> > >>> > removed to play on this server..
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > Thanks.
>>>>>> > >>> >
>>>>>> > >>> >
>>>>>> > >>> > AnAKIn
>>>>>> > >>> > _______________________________________________
>>>>>> > >>> > To unsubscribe, edit your list preferences, or view the list
>>>>>> > >>> > archives, please visit:
>>>>>> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>> > >>> _______________________________________________
>>>>>> > >>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> > >>> please visit:
>>>>>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>> > >>>
>>>>>> > >>
>>>>>> > >>
>>>>>> > >
>>>>>> > _______________________________________________
>>>>>> > To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> > please visit:
>>>>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>> >
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to