It seems that the .vpk files could be modifiable, someone will probably make
a program for that, so it would be good that Steam check if the .vpk files
are the originals ones when you launch the game, like it does with .gcf .

2008/11/22 AnAkIn . <[EMAIL PROTECTED]>

> For the .vpk files, if you try to modify one of the files in it (like a
> model/material) and put it in your L4D folders, the game will just ignore
> it, it always load everything from the .vpk files.
>
> 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>
> I didn't try (I don't want to empty my servers atm), but I know that it
>> shouldn't give me this error, but then this doesn't solve the problem that
>> sv_pure doesn't work at all like it should.
>>
>> 2008/11/22 David Parker <[EMAIL PROTECTED]>
>>
>> Just out of curiosity, does it still give that error if you also set
>>> sv_pure_kick_clients to zero?
>>>
>>>     - Dave
>>>
>>> ----- Original Message -----
>>> From: "AnAkIn ." <[EMAIL PROTECTED]>
>>> Date: Saturday, November 22, 2008 5:47 am
>>> Subject: [hlds_linux] L4D - Sv_pure is broken
>>> To: Half-Life dedicated Linux server mailing list <
>>> [email protected]>
>>>
>>> > Since L4D doesn't use GCF files, sv_pure no longer works:
>>> >
>>> >
>>> > As in other source games, I tried using this:
>>> >
>>> >
>>> > materials\...        from_steam
>>> >
>>> > models\...            from_steam
>>> >
>>> > sound\...            from_steam
>>> >
>>> >
>>> >
>>> > Most of the materials and models are in the .vpk files, I didn't
>>> > test yet to
>>> > modify one of them to see if it works, I'll test later, but I
>>> > did with a
>>> > sound file:
>>> >
>>> >
>>> >
>>> > All of the sounds are just in your sound/ folder, so if you
>>> > modify a sound
>>> > file, sv_pure won't check for it because it checks the GCF (but
>>> > L4D doesn't
>>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK
>>> > files, I'll
>>> > check later).
>>> >
>>> >
>>> > So I tried using allow_from_disk+check_crc, but that doesn't
>>> > work either,
>>> > everybody get kicked from my servers with this error:
>>> >
>>> >
>>> >
>>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure server:
>>> > client has loaded extra file
>>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File
>>> > must be
>>> > removed to play on this server..
>>> >
>>> >
>>> > Thanks.
>>> >
>>> >
>>> > AnAKIn
>>> > _______________________________________________
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>>>
>>
>>
>
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