No, what I said above don't even work: materials\... allow_from_disk+check_crc
Now everybody get disconnected with this error: disconnect pure server : client has leaded extra file [game]/materials/correction/zombieintro.raw. files must be removed to play on the server So I guess I'll have to do like an exception list with "allow_from_disk"... 2008/11/26 AnAkIn . <[EMAIL PROTECTED]> > Even better: > > http://img444.imageshack.us/img444/9725/l4dhospital01apartment0ns1.jpg > > If it's outside of the .vpk, I can fix this with > > materials\... allow_from_disk+check_crc > > But if this is done inside of the .vpk, nothing can be done to prevent it. > > What would need to be done is: > > 1) Make Steam check if .vpk files have not been modified each time you run > the game, like it does for .GCF files > 2) Make the game "mount?" the .vpk files, so an other program can't modify > them after you launched the game. > 3) Make sv_pure 2 loads all content from .vpk files (fix from_steam to load > content from .vpk files) > > and less important: > > 4) Change the sound files to be in the .vpk files instead of game folders > > > If sv_pure is not fixed, then there'll be lot of "easy cheating" in > leagues...:/ > > > 2008/11/25 AnAkIn . <[EMAIL PROTECTED]> > >> A friend tried to modify an infected's skin, and I did this on my server: >> >> materials\models\infected\... allow_from_disk+check_crc >> >> then he got kicked with: >> >> Disconnect: Pure server: client has loaded extra file >> [GAME]\materials/models\infected\boomer\boomer.vmt. File must be removed to >> play on this server.. >> >> but if I make it check all directories, it takes longer to join the server >> :/ >> >> >> 2008/11/25 AnAkIn . <[EMAIL PROTECTED]> >> >>> Also, some people already started to make red colored skins with that >>> technique :/ >>> >>> http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg >>> >>> 2008/11/25 AnAkIn . <[EMAIL PROTECTED]> >>> >>> Someone already found how to get around of the .vpk files, so you can >>>> delete files from them and load them from your game directory. >>>> >>>> >>>> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767 >>>> >>>> And there's nothing we can do to block that :/ >>>> >>>> 2008/11/23 Jeff Sugar <[EMAIL PROTECTED]> >>>> >>>> There already is. It's on l4dmods, and likely elsewhere as well >>>>> >>>>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[EMAIL PROTECTED]> wrote: >>>>> >>>>> > It seems that the .vpk files could be modifiable, someone will >>>>> probably >>>>> > make >>>>> > a program for that, so it would be good that Steam check if the .vpk >>>>> files >>>>> > are the originals ones when you launch the game, like it does with >>>>> .gcf . >>>>> > >>>>> > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]> >>>>> > >>>>> > > For the .vpk files, if you try to modify one of the files in it >>>>> (like a >>>>> > > model/material) and put it in your L4D folders, the game will just >>>>> ignore >>>>> > > it, it always load everything from the .vpk files. >>>>> > > >>>>> > > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]> >>>>> > > >>>>> > > I didn't try (I don't want to empty my servers atm), but I know >>>>> that it >>>>> > >> shouldn't give me this error, but then this doesn't solve the >>>>> problem >>>>> > that >>>>> > >> sv_pure doesn't work at all like it should. >>>>> > >> >>>>> > >> 2008/11/22 David Parker <[EMAIL PROTECTED]> >>>>> > >> >>>>> > >> Just out of curiosity, does it still give that error if you also >>>>> set >>>>> > >>> sv_pure_kick_clients to zero? >>>>> > >>> >>>>> > >>> - Dave >>>>> > >>> >>>>> > >>> ----- Original Message ----- >>>>> > >>> From: "AnAkIn ." <[EMAIL PROTECTED]> >>>>> > >>> Date: Saturday, November 22, 2008 5:47 am >>>>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken >>>>> > >>> To: Half-Life dedicated Linux server mailing list < >>>>> > >>> [email protected]> >>>>> > >>> >>>>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works: >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > As in other source games, I tried using this: >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > materials\... from_steam >>>>> > >>> > >>>>> > >>> > models\... from_steam >>>>> > >>> > >>>>> > >>> > sound\... from_steam >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > Most of the materials and models are in the .vpk files, I >>>>> didn't >>>>> > >>> > test yet to >>>>> > >>> > modify one of them to see if it works, I'll test later, but I >>>>> > >>> > did with a >>>>> > >>> > sound file: >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > All of the sounds are just in your sound/ folder, so if you >>>>> > >>> > modify a sound >>>>> > >>> > file, sv_pure won't check for it because it checks the GCF (but >>>>> > >>> > L4D doesn't >>>>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK >>>>> > >>> > files, I'll >>>>> > >>> > check later). >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > So I tried using allow_from_disk+check_crc, but that doesn't >>>>> > >>> > work either, >>>>> > >>> > everybody get kicked from my servers with this error: >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure >>>>> > server: >>>>> > >>> > client has loaded extra file >>>>> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File >>>>> > >>> > must be >>>>> > >>> > removed to play on this server.. >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > Thanks. >>>>> > >>> > >>>>> > >>> > >>>>> > >>> > AnAKIn >>>>> > >>> > _______________________________________________ >>>>> > >>> > To unsubscribe, edit your list preferences, or view the list >>>>> > >>> > archives, please visit: >>>>> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> > >>> _______________________________________________ >>>>> > >>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> > >>> please visit: >>>>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> > >>> >>>>> > >> >>>>> > >> >>>>> > > >>>>> > _______________________________________________ >>>>> > To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> > please visit: >>>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> > >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>> >>>> >>> >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

